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Aasimar
| Free | Premium | Iconic | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragonborn |
Drow |
Dwarf |
Elf |
Gnome |
Halfling |
Aasimar |
Dhampir |
Eladrin |
Bladeforged |
Chaosmancer |
Dark Bargainer |
Deep Gnome |
Morninglord |
PDK |
Half-Elf |
Half-Orc |
Human |
Tiefling |
Warforged ‡Free with unlock |
Wood Elf |
Shifter |
Tabaxi |
Razorclaw |
Scoundrel |
Scourge |
Shadar-kai |
Trailblazer |
||
| Aasimar | |
|---|---|
| Added | Update 36 Patch 3 |
| Setting | Eberron |
| Availability | |
| Type | Premium |
| Point Cost | 1,395 |
| Past Life feats | |
| First | +1 Heal |
| Second | +1 Wisdom |
Carrying the blood of a celestial, an Aasimar is usually good-aligned and fights against evil in the world.
Overview[edit]
Aasimar bear with their souls the light of the heavens. With a touch of the power of Celestials, Aasimar are born to serve as their champions.
Bonded to Celestials, Aasimar are wise and powerful. They are versatile, accenting Divine roles.
Aasimar, a heroic Eberron race introduced in Update 36 Patch 3, is free to VIPs. As of March 8th 2018, it became available in the DDO Store for 1,395
.
Racial Traits[edit]
- +2 Wisdom
- +2 Racial Bonus on Heal, Listen, and Spot checks.
- +5 Resistance to Cold, Acid, and Electricity.
- Racial Lay On Hands (Healing Hands). Start with one charge per rest, gain more in Aasimar racial tree. Can only be used while your Bond Feat is active. HP gained = {10 + Character Level} * WIS Mod.
Deities[edit]
- Aureon (Quarterstaff): Follower of Aureon → Child of Faith → Aureon's Instruction
- Blood of Vol (Dagger): Follower of the Blood of Vol → Child of Faith → The Blood is The Life → Damage Reduction: Good
- Olladra (Sickle): Follower of Olladra → Child of Faith → Luck of Olladra → Beloved of Olladra → Damage Reduction: Cold Iron
- Onatar (Warhammer): Follower of Onatar → Child of Faith → Onatar's Forge → Beloved of Onatar → Damage Reduction: Cold Iron
- Silver Flame (Longbow): Follower of the Silver Flame → Child of Faith → Silver Flame Exorcism → Beloved of the Silver Flame → Damage Reduction: Silver
- Sovereign Host (Longsword): Follower of the Sovereign Host → Child of Faith → Unyielding Sovereignty → Beloved of the Sovereign Host → Damage Reduction: Cold Iron, Damage Reduction: Silver
Feats[edit]
Racial Feats[edit]
- Choose one Bond Feat. These are toggled on to get their bonuses, have visual effects, are mutually exclusive with Warlock Pacts and the Half-Elf Dilettante: Warlock feat. (Bear in mind that these ability scores don't apply to Feat Prereqs or anything.)
- Bond of the Protector: +1 Charisma and +1 to Will Saving Throws
- Bond of the Fallen: +1 to Strength and +1 to Reflex Saving Throws
Racial past life feats[edit]
Enhancements[edit]
Core abilities[edit]
Stronger Bonds: +1 use of Healing Hands per rest.
| ||||
| AP Cost: 1 | Level: 1 | Progression: 0 | No requirements | |
| AP Cost: 2 | Level: 4 | Progression: 1 | Requires: Stronger Bonds | |
Stronger Bonds: Protector Bond now grants +2% Dodge.
Fallen Bond now grants +2 to Tactics DCs.
| ||||
| AP Cost: 1 | Level: 7 | Progression: 3 | Requires: Ability Score Improvement | |
| AP Cost: 2 | Level: 11 | Progression: 4 | Requires: Stronger Bonds | |
Stronger Bonds: +2 more uses of Healing Hands per rest.
| ||||
| AP Cost: 1 | Level: 16 | Progression: 6 | Requires: Ability Score Improvement | |
Tier One[edit]
Requires Stronger Bonds
Fight the Wicked: +1 to hit and damage vs. Evil creatures.
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| AP Cost: 1 | Ranks: 1 | Progression: 1 | Cooldown: {{{cd}}} | Requires: | |
Counsel: +[1/2/3] to the Heal, Listen, and Spot skills
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| AP Cost: 1 | Ranks: 3 | Progression: 1 | Cooldown: {{{cd}}} | Requires: | |
True Resilience: Choose one. Your choice is determined by your Bond Feat.
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| AP Cost: 1 | Ranks: 3 | Progression: 1 | Cooldown: {{{cd}}} | Requires: | |
| AP Cost: 1 | Ranks: 3 | Progression: 1 | Cooldown: {{{cd}}} | Requires: | |
| AP Cost: 2 | Ranks: 1 | Progression: 1 | Cooldown: {{{cd}}} | Requires: | |
Tier Two[edit]
Requires 5 APs spent in tree
Fight the Wicked: +1 to hit and damage vs. Evil creatures.
| |||||
| AP Cost: 1 | Ranks: 1 | Progression: 5 | Cooldown: {{{cd}}} | Requires: Fight the Wicked | |
Arcanum: +[25/50/100] spell points and +[1/2/3] spell penetration.
| |||||
| AP Cost: 2 | Ranks: 3 | Progression: 5 | Cooldown: {{{cd}}} | Requires: | |
Divine Purpose: Gain an active ability with one charge per rest. Must have your Bond Feat active to use.
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| AP Cost: 1 | Ranks: 1 | Progression: 5 | Cooldown: {{{cd}}} | Requires: | |
Divine Resolve: Select one:
| |||||
| AP Cost: 1 | Ranks: 3 | Progression: 5 | Cooldown: {{{cd}}} | Requires: | |
Tier Three[edit]
Requires 10 APs spent in tree
Fight the Wicked: +1 to hit and damage vs. Evil creatures.
| |||||
| AP Cost: 1 | Ranks: 1 | Progression: 10 | Cooldown: {{{cd}}} | Requires: Fight the Wicked | |
Divine Charges: +[1/2/3] Divine Purpose Charges
| |||||
| AP Cost: 1 | Ranks: 3 | Progression: 10 | Cooldown: {{{cd}}} | Requires: | |
Blessings: +[10/20/30] Positive Spell Power.
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| AP Cost: 1 | Ranks: 3 | Progression: 10 | Cooldown: {{{cd}}} | Requires: | |
Aasimar Improved Recovery: +20 Healing Amplification.
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| AP Cost: 2 | Ranks: 1 | Progression: 10 | Cooldown: {{{cd}}} | Requires: Aasimar Improved Recovery | |
Tier Four[edit]
Requires 15 APs spent in tree
Celestial Tutelage: Choose one of the following.
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| AP Cost: 1 | Ranks: 1 | Progression: 15 | Cooldown: {{{cd}}} | Requires: | |
Ascendant Bond: Toggle: toggles off on rest. Must have your Bond Feat active to use. Mutually exclusive with other sources of Transformation.
| |||||
| AP Cost: 1 | Ranks: 1 | Progression: 15 | Cooldown: {{{cd}}} | Requires: | |
Aasimar Improved Recovery: +20 Healing Amplification.
| |||||
| AP Cost: 2 | Ranks: 1 | Progression: 15 | Cooldown: {{{cd}}} | Requires: Aasimar Improved Recovery | |
PnP information and traits[edit]
| 3.5 Edition Planar Handbook (2004-07) |
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| 5th Edition Dungeon Masters Guide |
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|
References[edit]
Various Lamannia threads:
- DDO Forums ARCHIVE ME! & DDO Forums ARCHIVE ME! 19:17, October 4, 2017 (EDT)
- DDO Forums ARCHIVE ME!

