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Fall of the Night Brigade

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695 DP Requires access to adventure pack: Fall of the Night Brigade

Help a group of wererats to bring down the Night Brigade, a ruthless gang that's killed and pillaged its way into power. Transform into a rat to explore hidden nooks and crannies and bring the leaders of the Night Brigade to justice in four hand-crafted quests set inside Wheloon Prison.

Fall of the Night Brigade is a level 4 / 35 adventure pack with 4 adventures introduced in Update 71.

The quests can be accessed in Wheloon Docks, which can be reached via a portal in the Gatekeeper's Grove or via a riverboat in Eveningstar.

Quests[edit]

The Fall of the Night Brigade story arc is bestowed by Old Tarlow. After completing all of the quests, he will give an end reward for the entire chain.

Quest Name Quest Level Base Favor PatronCasual Normal Hard Elite
Rats in a Cage 4/34 3 The Harpers
♣1,053
♣10,082
♦1,894
♦17,196
♥2,032
♥17,590
♠2,170
♠17,983
The Wizard's Labyrinth 4/34 3 The Harpers
♣924
♣8,789
♦1,660
♦14,990
♥1,780
♥15,332
♠1,900
♠15,674
The Knife's Edge 4/34 3 The Harpers
♣1,140
♣10,943
♦2,050
♦18,667
♥2,200
♥19,095
♠2,350
♠19,522
The Darkness and the Light 4/35 4 The Harpers
♣1,384
♣13,700
♦2,492
♦23,358
♥2,676
♥23,883
♠2,860
♠24,407
Total 4 Quests 13  
 ♣4,501Solo/Casual
 ♣43,514Epic Casual
 ♦8,096Normal
 ♦74,211Epic Normal
 ♥8,688Hard
 ♥75,900Epic Hard
 ♠9,280Elite
 ♠77,586Epic Elite


Loot[edit]

Last Edited Item Type Enhancements ML Bind Quests
Agarta's Belt
(edit)
Belt 4 Bound to Account on Acquire Rats in a Cage, end chest
Boots of the Battlemaster
(edit)
Boots 4 Bound to Account on Acquire Rats in a Cage, end chest
Breaker's Bauble
(edit)
Trinket 4 Bound to Account on Acquire Rats in a Cage, end chest
Legendary Agarta's Belt
(edit)
Belt 33 Bound to Account on Acquire Rats in a Cage, end chest
Legendary Boots of the Battlemaster
(edit)
Boots 33 Bound to Account on Acquire Rats in a Cage, end chest
Legendary Breaker's Bauble
(edit)
Trinket 33 Bound to Account on Acquire Rats in a Cage, end chest
Legendary Night Brigade Necklace
(edit)
Necklace 33 Bound to Account on Acquire Rats in a Cage, end chest
Night Brigade Necklace
(edit)
Necklace 4 Bound to Account on Acquire Rats in a Cage, end chest
Legendary Nightbringer's Wake
(edit)
Great Sword
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Limb ChopperLimb Chopper: This potent and feared ability allows the weapon to sever the limbs of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon severs an opponent's limb from its body. Some creatures, including many aberrations and all oozes, have no limbs. Others, such as golems and undead creatures, are not affected by the loss of their limbs. Most other creatures, however, have their movement slowed 75% and attacks slowed by 50% when a limb is cut off.
  • Unholy 7Unholy 7: On Hit: 7 to 42 Evil damage. Evil-aligned creatures are immune to this effect.
    Penalty: If equipped by a Good user, they receive 1 Negative Level for as long as this item is equipped.
  • KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification.
  • Vampirism 3Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
    Note: internal cooldown of 1 second.
  • Orange Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
33 Bound to Account on Acquire Rats in a Cage, end chest (rare)
Nightbringer's Wake
(edit)
Great Sword 4 Bound to Account on Acquire Rats in a Cage, end chest (rare)
Burning Manacles
(edit)
Bracers 4 Bound to Account on Acquire The Darkness and the Light, end chest
Circlet of Shar
(edit)
Helm 4 Bound to Account on Acquire The Darkness and the Light, end chest
Glasses of the Night Brigade
(edit)
Goggles 4 Bound to Account on Acquire The Darkness and the Light, end chest
Legendary Burning Manacles
(edit)
Bracers 33 Bound to Account on Acquire The Darkness and the Light, end chest
Legendary Circlet of Shar
(edit)
Helm 33 Bound to Account on Acquire The Darkness and the Light, end chest
Legendary Glasses of the Night Brigade
(edit)
Goggles 33 Bound to Account on Acquire The Darkness and the Light, end chest
Legendary Storna's Pendant
(edit)
Necklace 33 Bound to Account on Acquire The Darkness and the Light, end chest
Storna's Pendant
(edit)
Necklace 4 Bound to Account on Acquire The Darkness and the Light, end chest
Selune's Light
(edit)
Trinket 4 Bound to Account on Acquire The Darkness and the Light, end chest (rare)
Legendary Selune's Light
(edit)
Trinket 33 Bound to Account on Acquire The Darkness and the Light, end chest (rare)
Selune's Favor
(edit)
Heavy Mace 4 Bound to Account on Acquire The Darkness and the Light, end chest (rare)
Legendary Selune's Favor
(edit)
Heavy Mace 33 Bound to Account on Acquire The Darkness and the Light, end chest (rare)
Moonlight Slinger
(edit)
Repeating Heavy Crossbow 4 Bound to Account on Acquire The Darkness and the Light, end chest (rare)
Legendary Moonlight Slinger
(edit)
Repeating Heavy Crossbow
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Chilling 7Chilling 7: This effect causes the edges of this weapon to become frozen to the touch, dealing 7d6 Ice damage on each hit.
  • Icy Blast 7Icy Blast 7: This weapon is sheathed in icy cold, dealing 7d6 Cold damage on a successful hit, and an additional 7d6 Cold damage on a critical hit.
  • Freezing 15Freezing 15: This effect causes the edges of this weapon to become frozen to the touch, dealing 15 to 90 Ice damage on each critical hit.
  • Limb ChopperLimb Chopper: This potent and feared ability allows the weapon to sever the limbs of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon severs an opponent's limb from its body. Some creatures, including many aberrations and all oozes, have no limbs. Others, such as golems and undead creatures, are not affected by the loss of their limbs. Most other creatures, however, have their movement slowed 75% and attacks slowed by 50% when a limb is cut off.
  • Orange Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
33 Bound to Account on Acquire The Darkness and the Light, end chest (rare)
Echoes of Night
(edit)
Rune Arm 4 Bound to Account on Acquire The Knife's Edge, end chest
Karissa's Goggles
(edit)
Goggles 4 Bound to Account on Acquire The Knife's Edge, end chest
Legendary Echoes of Night
(edit)
Rune Arm 33 Bound to Account on Acquire The Knife's Edge, end chest
Legendary Karissa's Goggles
(edit)
Goggles 33 Bound to Account on Acquire The Knife's Edge, end chest
Legendary Packrat's Rat Pack
(edit)
Cloak 33 Bound to Account on Acquire The Knife's Edge, end chest
Legendary Tunneler's Toolkit
(edit)
Belt 33 Bound to Account on Acquire The Knife's Edge, end chest
Packrat's Rat Pack
(edit)
Cloak 4 Bound to Account on Acquire The Knife's Edge, end chest
Tunneler's Toolkit
(edit)
Belt 4 Bound to Account on Acquire The Knife's Edge, end chest
Poniard of Pain
(edit)
Dagger 4 Bound to Account on Acquire The Knife's Edge, end chest (rare)
Legendary Poniard of Pain
(edit)
Dagger 33 Bound to Account on Acquire The Knife's Edge, end chest (rare)
Bracers of Method and Magic
(edit)
Bracers 4 Bound to Account on Acquire The Wizard's Labyrinth, end chest
Cranium Sphere
(edit)
Necklace 4 Bound to Account on Acquire, Exclusive The Wizard's Labyrinth, end chest
Darstil's Gloves
(edit)
Gloves 4 Bound to Account on Acquire The Wizard's Labyrinth, end chest
Legendary Bracers of Method and Magic
(edit)
Bracers 33 Bound to Account on Acquire The Wizard's Labyrinth, end chest
Legendary Cranium Sphere
(edit)
Necklace 33 Bound to Account on Acquire, Exclusive The Wizard's Labyrinth, end chest
Legendary Darstil's Gloves
(edit)
Gloves 33 Bound to Account on Acquire The Wizard's Labyrinth, end chest
Legendary The Cold of Night
(edit)
Orb 33 Bound to Account on Acquire The Wizard's Labyrinth, end chest
The Cold of Night
(edit)
Orb 4 Bound to Account on Acquire The Wizard's Labyrinth, end chest
Lesser Oblivion
(edit)
Club 4 Bound to Account on Acquire The Wizard's Labyrinth, end chest (rare)
Legendary Lesser Oblivion
(edit)
Club 33 Bound to Account on Acquire The Wizard's Labyrinth, end chest (rare)