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Minor Artifact

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Minor Artifacts are a special category of named items with particularly powerful enchantments. Minor Artifacts go into a character's normal equipment slots and can have filigrees slotted into them. The first Minor Artifacts were introduced with the Masterminds of Sharn expansion in Update 42.

Overview[edit]

  • Minor Artifacts have stronger enchantments than regular quest loot, or even raid loot of that level. Artifacts have double the level jump, and will be better than raid items of the same level, which are better than quest items of the same level. DDO Forums ARCHIVE ME!
  • Each Minor Artifact can only be equipped into a specific equipment slot.
  • A character may only equip a single Minor Artifact, regardless of slot.

Filigrees[edit]

  • When Filigrees from the same set are slotted into a Minor Artifact and a Sentient Weapon, they qualify for their set bonuses.
  • The same Filigree slotted into your Minor Artifact and Sentient Weapon are not intended to stack with each other (but currently do, due to a bug), and both will count toward Set Bonus requirements.
    • U42 Release Notes clearly stating they should not stack: https://forums.ddo.com/en/update-42-masterminds-sharn-release-notes
    • Player post confirming they are current stacking: DDO Forums ARCHIVE ME!
    • Dev post repeating that the stacking is not intended and will be fixed: DDO Forums ARCHIVE ME!
    • (Example: If you placed "Deadly Rain: Dexterity" into both your equipped Minor Artifact and your equipped Sentient Weapon, you would gain +2 Dexterity and you would activate the 2-piece set bonus from Deadly Rain (+5 Ranged Power).
  • They start with one slot for a single sentient filigree.
  • Minor Artifacts can be placed into the Sentient Weapon UI, and can consume named items just like a Sentient Weapon to gain XP.
    • Sentient Jewels are not used, you can level the Artifacts directly by feeding them named items.
      • You cannot feed a Sentient Jewel to a Minor Artifact. If you attempt to do so, you will receive an error stating "Minor Artifacts cannot consume Sentient Jewels."
    • The XP cost for leveling is one half of Sentient Jewels.
    • The Epic Voice of the Master is an exception: it has a maximum of ONE Filigree slot. Feeding it items will waste them.
    • A Minor Artifact CAN CONSUME itself!!! This has been confirmed by GMTrojan (don't ask...)
    • Feeding a Minor Artifact with XP to another Minor Artifact does not transfer the XP from the original Artifact, you only get the base item amount.

Each Minor Artifact has a different number of maximum Filigree Slots, and the number of total slots cannot be adjusted by consuming a Sentient Spark. The maximum number of slots depends on the minimum level of the Artifact, which in turn depends on which content it drops in - see the breakdown below.

To
open...
Total
Sentient
XP
Slot 1 Free
Slot 2 1,000
Slot 3 3,000
Slot 4 6,000
Slot 5 10,000

Filigree Slot Summary[edit]

Artifact drop location Number of maximum slots slots Minimum Level
Delera's Tomb 1 20
Sharn, Soul Splitter, Lost Gatekeepers, Promise of Fire, Feywild, Hunter and Hunted 3 29
Perfect items, Isle of Dread, Saltmarsh, Attack on Stormreach, Vecna Unleashed 4 30, 31
Myth Drannor, Den of Vipers, Chill of Ravenloft 5 33, 34

Minor Artifacts by update[edit]

Sharn artifacts[edit]

The following applies to Update 42 Minor Artifacts:

  • Bound to Character on Acquire
  • The maximum number of filigree slots is three. Sentient sparks cannot be used to increase the number of slots.
  • The Sharn Minor Artifacts are unique items flavored as coming from different parts of Khorvaire (museum artifacts).
  • They drop in raids and as reward for completing the main saga (not the Cogs saga). DDO Forums ARCHIVE ME!
  • In saga rewards, 3 Artifacts may appear in the reward list of Legendary sagas - there's a 25% chance on Elite and 50% on True Elite saga completion. DDO Forums ARCHIVE ME!
  • Each end chest in Sharn has a small chance to drop one of the Minor Artifacts available in the Masterminds of Sharn Expansion Pack. This is an independent chance from your chance to find Named Loot, but will still be affected by Ransack penalties. The full list of 10 artifacts is available this way, and mythic & reaper bonuses are possible.
  • If the saga rewards include 3 Artifacts, the game will randomly determine which three are available (this is done via 3 independent rolls, so it may show you more than one of the same Artifact, but it will always show three total).

The Soul Splitter artifacts[edit]

Two artifacts were introduced in Update 43 with similar stats as the Sharn expansion artifacts. They drop randomly in the end chests of all U43 quests.

Epic Voice of the Master[edit]

Epic Voice of the Master, introduced in Update 45, is something of an outlier among minor artifacts. It's ML20, BtA, and can only take a single filigree. The Epic Voice is always included in the end reward of the Return to Delera's Tomb chain.

The Lost Gatekeepers[edit]

The Update 46 minor artifacts behave just like like Sharn artifacts. They drop randomly in the end chests and many/all optional chests of all U46 quests. They have a maximum of three filigree slots and are ML 29.

The Promise of Fire[edit]

A number of new minor artifacts were added in Update 47; several were available as loot from the three raids, and two were rare drops in any chest in the epic version of the new dungeon. Notably, these minor artifacts were minimum level 29 like the others, despite the quest itself only being level 27.

Fables of the Feywild[edit]

The Update 48 minor artifacts randomly drop from any chest within the Fables of the Feywild on Legendary. They have a maximum of three filigree slots and are minimum level 29.

Sinister Secret of Saltmarsh[edit]

Update 50 introduced many additional minor artifacts, including 'perfected' items, which were upgraded from certain items created via Legendary Crafting using a Nebula Fragment. Perfected items were slightly more powerful than standard minor artifacts, as they could have up to four filigree slots - likely because they were minimum level 30.

Hunter and Hunted[edit]

Update 51 added two new minor artifacts which again randomly drop in any of the quests. They return to minimum level 29 and three filigree slots.

The Isle of Dread[edit]

The Isle of Dread included six new minor artifacts in the form of Dinosaur Bone Crafting accessories. These were the first "customisable" minor artifacts, as instead of coming with preset enchantments, they had four blank slots for Dinosaur Bone augments. All six of these minor artifacts could have up to four filigree slots and were minimum level 31.

Attack on Stormreach[edit]

The Legendary update of Attack on Stormreach included one new minor artifact with four slots and minimum level 31.

Vecna Unleashed[edit]

Vecna Unleashed included twelve new minor artifacts. The first six were each a pair of boots themed around one of the Dark Six. These could drop in any Legendary end chest in the expansion, or from the Legendary Saga if completed on Hard or higher.

The other six artifacts - three belts and three goggles - were rather more complex to obtain. After obtaining the Steps' Lenses of Seein' Hidden Hand Secrets from Steps Obliss, they could be crafted using legendary Vecna Unleashed items and crafting ingredients from hidden chests in Vecna Unleashed quests at the Unholy Defiler of the Hidden Hand.

All Minor Artifacts in Vecna Unleashed had four Filigree Slots and were minimum level 31.

Magic of Myth Drannor[edit]

Magic of Myth Drannor included ten new minor artifacts. The first eight were all rings themed around one or two of the four seasons, and were each found in a fixed quest in the expansion, on the rare drop list. The other two - a pair of boots and a necklace - came from the raid Threats Old and New.

All Minor Artifacts in Magic of Myth Drannor had five Filigree Slots and were minimum level 33.

Den of Vipers[edit]

The Update 72 raid Den of Vipers, notably the first F2P content to drop Legendary-level Minor Artifacts, included four new artifacts in its loot list. These all had five Filigree Slots and were minimum level 33.

The Chill of Ravenloft[edit]

The Chill of Ravenloft has six minor artifacts. Legendary Experimental Rocket Boots and Legendary Agony's Eyes are notable in that they are Legendary versions of standard Heroic named items; both drop in a specific Chill of Ravenloft quest. The other four artifacts in the pack drop from the raid Relentless. All have five Filigree Slots and are minimum level 34.

List of artifacts[edit]

Last Edited Item Type Enhancements ML Bind Quests
Epic Voice of the Master
(edit)
Trinket
  • Heroic InspirationHeroic Inspiration: This item inspires you to acts of great heroism, granting a +5% bonus to experience points granted by completing quests while it is equipped. This stacks with experience boosting effects from elixirs but does not stack with experience boosting effects from other equippable items.
  • Good Luck +3Good Luck +3: This item gives a +3 Luck bonus to all saves and skill checks.
  • Striding +30%Striding +30%: This item makes you more fleet of foot, giving you a 30% Enhancement bonus your movement speed.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
20 Bound to Account on Acquire Delera's Tomb, End reward
Black Pearl Ring
(edit)
Ring 29 Bound to Character on Acquire, Exclusive Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Brightlord, the Sigil of the Flame
(edit)
Bracers 29 Bound to Character on Acquire The Lost Gatekeepers, any legendary chest
Charune, Grand Burden of Fury
(edit)
Cloak 29 Bound to Character on Acquire The Lost Gatekeepers, Any chest
Crown of Bone
(edit)
Helm 29 Bound to Character on Acquire The Promise of Fire, any chest (epic)
Doctor LeRoux's Curious Implant
(edit)
Necklace 29 Bound to Character on Acquire The Soul Splitter, any legendary end chest
Doctor Vulcana's Broken Wristwatch
(edit)
Bracers 29 Bound to Character on Acquire The Soul Splitter, any legendary end chest
Explorer of the Depths
(edit)
Helm 29 Bound to Character on Acquire Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Gilded Gloves of Sanctity
(edit)
Gloves 29 Bound to Character on Acquire The Lost Gatekeepers, Any chest
Morion of the Undying
(edit)
Helmet 29 Bound to Character on Acquire Peril of the Planar Eyes, any end chest
Ring of the Kraken
(edit)
Ring
  • Charisma +14 Charisma +14: This item makes the wearer have more flair, granting a +14 Enhancement bonus to Charisma.
  • Spell Focus Mastery +5 Spell Focus Mastery +5: +5 Equipment bonus to the DC of all spells.
  • Nullmagic GuardNullmagic Guard: On being hit with a spell: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XIIEnergy Siphon XII: On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Legendary Saltmarsh ExplorerLegendary Saltmarsh Explorer: 5 Pieces Equipped:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
29 Bound to Character on Acquire Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Sapphire Spyglass
(edit)
Trinket 29 Bound to Character on Acquire Saltmarsh, any legendary chest; Sinister Secret of Saltmarsh (Legendary) saga end reward
The Bloodsigil Ring
(edit)
Ring 29 Bound to Character on Acquire The Lost Gatekeepers, any legendary chest
The Brass Admiral
(edit)
Helm 29 Bound to Character on Acquire Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
The Fang of Xyzzy
(edit)
Trinket 29 Bound to Character on Acquire Legendary Vision of Destruction, end chest
The Golden Idol
(edit)
Necklace 29 Bound to Character on Acquire The Promise of Fire, any epic chest
The Two-Headed Platinum Piece
(edit)
Trinket
  • Intelligence +14 Intelligence +14: This item focuses the power of the wearer's mind, granting a +14 Enhancement bonus to Intelligence.
  • Improved DeceptionImproved Deception: This item makes your weapons hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • Good Luck +5Good Luck +5: This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption - 50 Charges (Recharged/Day: 10)Spell Absorption: This effect absorbs harmful spells targeted at the wearer.
  • Legendary Saltmarsh ExplorerLegendary Saltmarsh Explorer: 5 Pieces Equipped:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
29 Bound to Character on Acquire, Exclusive Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Titan Control Matrix
(edit)
Bracers 29 Bound to Character on Acquire Legendary Master Artificer, end and optional chest
Band of Diani ir'Wynarn
(edit)
Bracers 29 Bound to Character on Acquire Project Nemesis, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Gauntlet of the Iron Council
(edit)
Gloves 29 Bound to Character on Acquire Project Nemesis, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Key of Rhukaan Draal
(edit)
Necklace 29 Bound to Character on Acquire Project Nemesis, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Radiant Ring of Taer Valaestas
(edit)
Ring 29 Bound to Character on Acquire Project Nemesis, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
The Zarash'ak Ward
(edit)
Necklace 29 Bound to Character on Acquire Project Nemesis, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Brand of Kalok Shash
(edit)
Bracers 29 Bound to Character on Acquire Too Hot to Handle, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Ir'Kesslan's Most Prescient Lens
(edit)
Goggles 29 Bound to Character on Acquire Too Hot to Handle, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Sigil of Regalport
(edit)
Necklace 29 Bound to Character on Acquire Too Hot to Handle, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward; rare drop in any legendary Sharn quest
Sigil of the Triumvirate
(edit)
Ring 29 Bound to Character on Acquire Too Hot to Handle, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward, end reward; rare drop in any legendary Sharn quest
Stolen Signet of ir'Wynarn
(edit)
Ring 29 Bound to Character on Acquire Too Hot to Handle, end chest; Masterminds of Sharn (Legendary) Elite/True Elite end reward, end reward; rare drop in any legendary Sharn quest
Magmatic Grasp
(edit)
Gloves 29 Bound to Character on Acquire Fables of the Feywild, any chest; Fables of the Feywild (Legendary) Hard/Elite/True Elite rewards
Rosethorn Necklace
(edit)
Necklace
  • Thorn of the RoseThorn of the Rose: Your attacks have a chance to Exhaust your enemies with no save.
  • Deception +11 Deception +11: +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Insightful Deception +5Insightful Deception +5: +5 Insight bonus to hit and +8 to damage for any hit that would qualify as a sneak attack.
  • Bluff +21Bluff +21: Passive: +21 Competence bonus to the Bluff skill.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Eminence of SpringEminence of Spring:
    • 2 Pieces Equipped: +10% Artifact bonus to Missile Deflection
    • 3 Pieces Equipped: +15% Artifact bonus do damage versus the Helpless
    • 4 Pieces Equipped: +3% Legendary bonus to Dodge Cap
    • 5 Pieces Equipped: +3 Artifact bonus to Sneak Attack Dice
    • 6 Pieces Equipped: +10% Artifact bonus to Doublestrike and Doubleshot
    • 7 Pieces Equipped: +15 Artifact bonus to Melee and Ranged Power
  • Eminence of AutumnEminence of Autumn:
    • 2 Pieces Equipped: +25 Artifact bonus to Universal Spell Power
    • 3 Pieces Equipped: +6% Artifact bonus to Universal Spell Critical Chance
    • 4 Pieces Equipped: +10% Legendary bonus to Maximum Spellpoints
    • 5 Pieces Equipped: +3 Artifact bonus to Intelligence, Wisdom, and Charisma
    • 6 Pieces Equipped: +3 Artifact bonus to Spell DCs
    • 7 Pieces Equipped: +15% Legendary bonus to Universal Spell Critical Damage
29 Bound to Character on Acquire Fables of the Feywild, any chest; Fables of the Feywild (Legendary) Hard/Elite/True Elite rewards
Strap of Autumn Leaves
(edit)
Belt 29 Bound to Character on Acquire Fables of the Feywild, any chest; Fables of the Feywild (Legendary) Hard/Elite/True Elite rewards
The Prince's Gauntlet
(edit)
Gloves
  • Lifeblood of the Undead PrinceLifeblood of the Undead Prince: This artifact displays incredible regenerative abilities. You gain a +58 Competence Bonus to Positive and Repair Healing Amplification and +58 Profane Bonus to Negative Healing Amplification.
  • Constitution +14 Constitution +14: This item gives the wearer improved health, granting a +14 Enhancement bonus to Constitution.
  • Quality Resistance +2Quality Resistance +2: Passive: +2 Quality bonus to Fortitude, Reflex, and Will Saving Throws.
  • Quality Sheltering +9Quality Sheltering +9: +9 Quality bonus to Physical and Magical Resistance Ratings
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Eminence of SummerEminence of Summer:
    • 2 Pieces Equipped: +30 Artifact bonus to Magical Resistance Rating
    • 3 Pieces Equipped: +30% Artifact bonus do Fortification Bypass
    • 4 Pieces Equipped: +5 Artifact bonus to your Tactical Abilities
    • 5 Pieces Equipped: +15% Artifact bonus to damage versus the Helpless
    • 6 Pieces Equipped: +15% Artifact bonus to Doublestrike and Doubleshot
    • 7 Pieces Equipped: +15 Artifact bonus to Melee and Ranged Power
  • Eminence of WinterEminence of Winter:
    • 2 Pieces Equipped: +30 Artifact bonus to Physical Resistance Rating
    • 3 Pieces Equipped: +30 Artifact bonus to Healing, Repair, and Negative Amplification
    • 4 Pieces Equipped: +10% Legendary bonus to maximum hitpoints
    • 5 Pieces Equipped: +100% Artifact bonus to Threat Generation
    • 6 Pieces Equipped: +3 Artifact bonus to Constitution
    • 7 Pieces Equipped: +15% Artifact bonus to Armor Class
29 Bound to Character on Acquire Fables of the Feywild, any chest; Fables of the Feywild (Legendary) Hard/Elite/True Elite rewards
The Shrouded Steps of the Beyond
(edit)
Boots 29 Bound to Character on Acquire The Lost Gatekeepers, any chest
Brightgaze
(edit)
Goggles 29 Bound to Character on Acquire Peril of the Planar Eyes, any end chest
The Heart of Suulomades
(edit)
Trinket 29 Bound to Character on Acquire Legendary Vision of Destruction, end chest
Quori-Infused Core
(edit)
Trinket 29 Bound to Character on Acquire Legendary Lord of Blades, end and optional chest
Grym's Bone Bracers
(edit)
Bracers 29 Bound to Character on Acquire Hunter and Hunted, any chest
Cobalt Pocketwatch
(edit)
Necklace 29 Bound to Character on Acquire Hunter and Hunted, any chest
Perfected Bloodstone
(edit)
Trinket 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Bracers of the Demon's Consort
(edit)
Bracers 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Charged Gauntlets
(edit)
Gloves 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Cinderfingers
(edit)
Gloves 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Darkstorm Helm
(edit)
Helmet 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Dragon's Eye
(edit)
Trinket 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Goggles of Time-Sensing
(edit)
Goggles 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Golden Guile
(edit)
Necklace 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Helm of the Red Dragon
(edit)
Helmet 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Jidz-Tet'ka
(edit)
Bracers 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Ring of Elemental Essence
(edit)
Ring 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Salt-Pearl Ring
(edit)
Ring 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Torc of Prince Raiyum-de II
(edit)
Necklace 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Twisted Talisman
(edit)
Necklace 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Vulkoorim Pendant
(edit)
Necklace 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Legendary Night Hag's Heartstone
(edit)
Trinket 31 Bound to Account on Acquire Siegebreaker, end chest
Dinosaur Bone Belt
(edit)
Belt 31 Bound to Character on Acquire The Isle of Dread, any legendary chest; Isle of Dread (Legendary), Hard/Elite/True Elite rewards
Dinosaur Bone Boots
(edit)
Boots 31 Bound to Character on Acquire The Isle of Dread, any legendary chest; Isle of Dread (Legendary), Hard/Elite/True Elite rewards
Dinosaur Bone Bracers
(edit)
Bracers 31 Bound to Character on Acquire The Isle of Dread, any legendary chest; Isle of Dread (Legendary), Hard/Elite/True Elite rewards
Dinosaur Bone Gloves
(edit)
Gloves 31 Bound to Character on Acquire The Isle of Dread, any legendary chest; Isle of Dread (Legendary), Hard/Elite/True Elite rewards
Dinosaur Bone Necklace
(edit)
Necklace 31 Bound to Character on Acquire The Isle of Dread, any legendary chest; Isle of Dread (Legendary), Hard/Elite/True Elite rewards
Dinosaur Bone Ring
(edit)
Ring 31 Bound to Character on Acquire The Isle of Dread, any legendary chest; Isle of Dread (Legendary), Hard/Elite/True Elite rewards
Beltstrap of Forbidden Tomes
(edit)
Belt 32 Bound to Character on Acquire Unholy Defiler of the Hidden Hand, defiled version of Legendary Book-Cover Beltstrap
Blade-Barbed Bandolier
(edit)
Belt 32 Bound to Character on Acquire Unholy Defiler of the Hidden Hand, defiled version of Legendary Bladesworn Bandolier
Buckle of Assimilation
(edit)
Belt 32 Bound to Character on Acquire Unholy Defiler of the Hidden Hand, defiled version of Legendary Buckle of Transformation
Desolation Spectacles
(edit)
Goggles 32 Bound to Character on Acquire Unholy Defiler of the Hidden Hand, defiled version of Legendary Study Spectacles
Eyes of Defilement
(edit)
Goggles 32 Bound to Character on Acquire Unholy Defiler of the Hidden Hand, defiled version of Legendary Eyes of Enlightenment
Misery Monocle
(edit)
Goggles 32 Bound to Character on Acquire Unholy Defiler of the Hidden Hand, defiled version of Legendary Mystic Monocle
The Devouring Way
(edit)
Boots 32 Bound to Character on Acquire Vecna Unleashed, any legendary end chest; Vecna Unleashed (Legendary), Hard/Elite/True Elite rewards
The Furious Voyage
(edit)
Boots 32 Bound to Character on Acquire Vecna Unleashed, any legendary end chest; Vecna Unleashed (Legendary), Hard/Elite/True Elite rewards
The Kept Descent
(edit)
Boots 32 Bound to Character on Acquire Vecna Unleashed, any legendary end chest; Vecna Unleashed (Legendary), Hard/Elite/True Elite rewards
The Mocking Passage
(edit)
Boots 32 Bound to Character on Acquire Vecna Unleashed, any legendary end chest; Vecna Unleashed (Legendary), Hard/Elite/True Elite rewards
The Shadow Flight
(edit)
Boots 32 Bound to Character on Acquire Vecna Unleashed, any legendary end chest; Vecna Unleashed (Legendary), Hard/Elite/True Elite rewards
The Traveling Flow
(edit)
Boots 32 Bound to Character on Acquire Vecna Unleashed, any legendary end chest; Vecna Unleashed (Legendary), Hard/Elite/True Elite rewards
Breath of Vitality
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Necklace 33 Bound to Character on Acquire Threats Old and New, Raid Warded chest
Footfalls of the Dracolich
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Boots 33 Bound to Character on Acquire Threats Old and New, Raid Warded chest
Rocard, Champion's Cuffs
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Bracers 33 Bound to Character on Acquire Den of Vipers, end chest
Syne, the Way of the Melody
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Goggles 33 Bound to Character on Acquire Den of Vipers, end chest
The Hydra's Heart
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Trinket 33 Bound to Character on Acquire Den of Vipers, end chest
Trifalny, Gauntlet of Grace
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Gloves 33 Bound to Character on Acquire Den of Vipers, end chest
The Autumn Equinox
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Ring 33 Bound to Character on Acquire Voices of the Dead, end chest (rare)
The Spring Equinox
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Ring 33 Bound to Character on Acquire Death Hosts This Banquet, end chest (rare)
The Summer Solstice
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Ring
  • Alchemical Fire AttunementAlchemical Fire Attunement: Attacks and offensive spells have a small chance to deal massive fire damage.
  • Soul of the ElementsWhile you are centered, this item grants you a bonus depending on your current monk stance.
    • Beyond the Soul of StormOn hit: 3 to 18 electric damage, and target bleeds for 1 to 8 bleed damage periodically.
    • Beyond the Soul of Stone+10 Insight bonus to AC and reflex Saves.
    • Beyond the Soul of FlameChance on hit: blind and fear.
    • Beyond the Soul of TideChance on hit: trip.
  • Insightful Resistance +6Insightful Resistance +6: Passive: +6 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
  • Brazen BrillianceBrazen Brilliance: With this item equipped, your offensive attacks and spells have a chance of creating a burst of pure light, dealing Light damage and blinding enemies.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
33 Bound to Character on Acquire Oghma's Song, end chest (rare)
The Winter Solstice
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Ring
  • Alchemical Water AttunementAlchemical Water Attunement: Attacks and offensive spells have a chance to inflict ten stacks of cold damage over time, fading one stack at a time. This effect has an internal cooldown.
  • Legendary Freezing GaleLegendary Freezing Gale: This weapon is imbued with a frigid wrath. On an attack roll of 20 which is confirmed as a critical hit this freezing power will be released, dealing damage to the target and all enemies near it for 30d6 + 90 cold damage. A successful Will save (DC 100) reduces this by half.
  • Insightful Resistance +6Insightful Resistance +6: Passive: +6 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
  • Improved Deception +22Improved Deception: This item makes your weapons hard to focus upon and thus provides a +22 enhancement bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
33 Bound to Character on Acquire The House of Gems, end chest (rare)
The Theurgy of Autumn
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Ring 33 Bound to Character on Acquire Times Long Past, end chest (rare)
The Theurgy of Summer
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Ring 33 Bound to Character on Acquire The Zulkir's Plan, end chest (rare)
The Theurgy of Winter
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Ring 33 Bound to Character on Acquire The House of Gems, end chest (rare)
The Theurgy of Spring
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Ring 33 Bound to Character on Acquire The Key to the Mythal, end chest (rare)
  • Update 76
  • 4 months and 20 days
  • SarcFa
Legendary Agony's Eyes
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Goggles 34 Bound to Character on Acquire Cold Snap, end chest
  • Update 77.2.1
  • 1 month and 25 days
  • Bladedge
The Mask of the Killer
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Helm 34 Bound to Account on Acquire Relentless, end chest
The Band of Binding
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Ring 34 Bound to Account on Acquire Relentless, end chest
The Harrowing Remains
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Necklace 34 Bound to Account on Acquire Relentless, end chest
The Life for the Lifeless
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Bracers 34 Bound to Account on Acquire Relentless, end chest
Legendary Experimental Rocket Boots
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Boots 34 Bound to Character on Acquire, Exclusive Zoo Creeper, Lacheln's chest