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The Promise of Fire

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The Sulatar Drow keep a relic known as the Eye of Fernia deep within this place, protected by a variety of guardians and traps.

The Promise of Fire
Heroic level: 6
Epic level: 27
Duration: Medium
Heroic XP:  ♣1,141Solo/Casual ♦2,032Normal ♥2,160Hard ♠2,289Elite
Epic XP:  ♣7,879Solo/Casual ♦13,499Normal ♥13,866Hard ♠14,234Elite
Takes place in: The Reliquary of Flame
Bestowed by: Lady Sera Jaymes
NPC contact: Lady Sera Jaymes
Quest acquired in: Searing Heights
Patron: Morgrave University
Base favor: 4
Purchase: Free to Play
Extreme Challenge: No
Loading screen

Overview

Lady Sera Jaymes, a professor at Morgrave University, asked you to go to the Reliquary of Flame in the Searing Heights to retrieve an artifact called the Eye of Fernia.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Walk the Path of the Scorpion
  • Walk the Path of the Sword
  • Place the Scorpion Crest in its socket
  • Place the Sword Crest in its socket
  • Walk the Path of Flame
  • Arrive at the relic vault
  • Defeat the Guardians of the Vault
  • Retrieve the Eye of Fernia
  • (Optional) Gain access to the ancient tome — Bonus (10%): Heroic( ♣114 ♦203 ♥216 ♠229 ) Epic( ♣788 ♦1,350 ♥1,387 ♠1,423 )

What to Expect

  • Collecting gate crests
  • Collapsing floor
  • Climbable vines (Particularly Sturdy Vines)

Known Traps

  • Puzzle traps, dart traps, blade traps, fire jets, spiked pits and rolling boulders (cannot be disabled)

Tips and Misc

Tile puzzle (semi-random layout)
  • The Scorrow, Heresy of the Vulkoorim, can only be killed in the room before the Scorpion Crest; it now leashes back to its spawn point if it tries to leave the corridor or falls down.
  • The tile puzzle is semi-random, but it controls where blade traps are active or disarmed in the following room. Any lit tiles will correspond to safe floor tiles on the chequered floor of the 'Lever room' and those left unlit will be armed with active blade traps. Therefore, the more puzzle tiles you "light-up" the fewer trapped floor tiles will remain, etc. Specifically make a point of lighting the tiles at the middle of both side walls. Each wall has 2 levers you will need to toggle (4 in total), so the less damage from traps you need to suffer to get to them and then the exit, the better.
  • Climbable vines (Particularly Sturdy Vines) are available in the west wing lower floor; allowing you to climb up through a collapsible floor, should you fall through the floor and you get stuck. Using the vines involves passing a Skill check. However, you can still climb out elsewhere on the lower floor at the far end past the lever gate where the ceiling collapses when you walk under it.
  • To gain access to the Tome (Ancient Tome of Sulatar Rites and Ceremonies) and you must correctly set all three puzzle wheels on the lower floor, clues are behind vines on the walls.
    • Wheel puzzle solution (Red Wheel: Yellow cross, Yellow Wheel: Blue diamond, Blue Wheel: Yellow square)

Bonus XP

  • Discreet bonus: 50 or fewer monsters killed +5% Bonus.( ♣57 ♦102 ♥108 ♠114 )
  • Aggression bonus: 23 or more monsters killed +10% Bonus.( ♣114 ♦203 ♥216 ♠229 )
  • Onslaught bonus: 46 or more monsters killed +15% Bonus.( ♣171 ♦305 ♥324 ♠343 )
  • Conquest bonus: 69 or more monsters killed +25% Bonus.( ♣285 ♦508 ♥540 ♠572 )
  • Mischief bonus: 31 or more breakables smashed +8% Bonus.( ♣91 ♦163 ♥173 ♠183 )
  • Vandal bonus: 41 or more breakables smashed +10% Bonus.( ♣114 ♦203 ♥216 ♠229 )
  • Ransack bonus: 50 or more breakables smashed +15% Bonus.( ♣171 ♦305 ♥324 ♠343 )

External Links

Loot

  • Chests: Two:
    • One optional locked (Lock DC) under the collapsing floor
    • One end chest
  • Collectables: 3

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Explorer's Hat
(edit)
Helm
  • Spot +8Spot +8: Passive: +8 Competence bonus to the Spot skill.
  • Search +8Search +8: Passive: +8 Competence bonus to the Search skill.
  • Dodge +4% Dodge +4%: +4% Enhancement bonus to Dodge.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
6 Bound to Account on Acquire The Promise of Fire, end chest
Fanged Necklace
(edit)
Necklace 6 Bound to Account on Acquire The Promise of Fire, end chest
Blade of the Clouds
(edit)
Short Sword 6 Bound to Account on Acquire The Promise of Fire, end chest
Dagger of the Deep Ones
(edit)
Dagger
  • +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
  • Tidal 2Tidal 2: This weapon is sheathed in water. A Tidal weapon deals an extra 2d6 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
  • Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • Bleeding 2Bleeding 2: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 2d8 bleeding damage to those that are vulnerable to it.
  • Maiming 2Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +2d8 damage.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
6 Bound to Account on Acquire The Promise of Fire, end chest
Epic Explorer's Hat
(edit)
Helm 27 Bound to Account on Acquire The Promise of Fire, end chest
Epic Fanged Necklace
(edit)
Necklace 27 Bound to Account on Acquire The Promise of Fire, End chest
Legendary Blade of the Clouds
(edit)
Short Sword 27 Bound to Account on Acquire The Promise of Fire, end chest
Legendary Dagger of the Deep Ones
(edit)
Dagger
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Tidal 6Tidal 6: This weapon is sheathed in water. A Tidal weapon deals an extra 6d6 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
  • Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • Bleeding 6Bleeding 6: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 6d8 bleeding damage to those that are vulnerable to it.
  • Maiming 6Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. When you score a critical hit with this weapon, it does an additional +6d8 damage.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
27 Bound to Account on Acquire The Promise of Fire, end chest
Crown of Bone
(edit)
Helm 29 Bound to Character on Acquire The Promise of Fire, any chest (epic)
The Golden Idol
(edit)
Necklace 29 Bound to Character on Acquire The Promise of Fire, any epic chest

Based on The Promise of Fire loot ( t • e • h )

Monsters

Name ( picture ) CR Type Race
Boulder( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦31Epic Normal ♥35Epic Hard ♠39Epic Elite Construct Inanimate Object
Heresy of the Vulkoorim( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦29Epic Normal ♥33Epic Hard ♠36Epic Elite Aberration Drow Scorpion
Reliquary Bat( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦27Epic Normal ♥31Epic Hard ♠34Epic Elite Animal Bat
Reliquary Rat( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦27Epic Normal ♥31Epic Hard ♠34Epic Elite Animal Rat
Reliquary Spider( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦27Epic Normal ♥31Epic Hard ♠34Epic Elite Vermin Spider
Sulatar Training Golem( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦27Epic Normal ♥31Epic Hard ♠34Epic Elite Construct Golem
Sulatar Vault Firebinder( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦29Epic Normal ♥33Epic Hard ♠36Epic Elite Undead Skeleton
Sulatar Vault Protector( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦27Epic Normal ♥31Epic Hard ♠34Epic Elite Undead Skeleton
Vulkoorim Scorpion Statue( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦27Epic Normal ♥31Epic Hard ♠34Epic Elite Construct Golem
Zeth'Kar( view
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦30Epic Normal ♥34Epic Hard ♠38Epic Elite Undead Mummy