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The Temple of Elemental Evil

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650 DP Requires access to adventure pack: The Temple of Elemental Evil

Introduction[edit]

The story as told by Bagnam the Gatekeeper: "... help the Gatekeepers find the Mysterious Remnants that have suddenly appeared throughout our world. If they fall into the wrong hands they could spell ruin for us all!

We have found a very high concentration of these Remnants, and we need skilled adventurers to help us retrieve them.

The Remnants share an affinity. You might say they call out to one another. We have been able to use this property to construct a portal to a place where we have detected an unusually large number of the Remnants.

But this place - it is called The Temple of Elemental Evil - is quite dangerous. Rather than put our research at risk, it seems wiser to send someone more accustomated to such risks. ...

Temple Grounds and Access to Quests[edit]

Front yard - pass-through zone
Front yard - pass-through zone
Temple Grounds - Access to quests
Temple Grounds - Access to quests

All quests in The Temple of Elemental Evil adventure pack are accessed from inside this public area, which can be accessed from a portal in The Gatekeepers' Grove next to Bagnam the Gatekeeper.

Points of interest:

  • Story arcs
    • Elmo - bestows the Temple of Elemental Evil: Part One story arc
    • Canon Terjon - bestows the Temple of Elemental Evil: Part Two story arc

Quests and Story arcs[edit]

This adventure pack, introduced in Update 25 and overhauled in Update 56, now contains seven quests. These quests are split into two Story arcs.

The first arc is started by talking to Elmo:
There are evil forces stirring in the Temple of Elemental Evil, aided by the sudden appearance of Mysterious Remnants inside.

Quest Name Quest Level Base Favor PatronCasual Normal Hard Elite
ToEE: First Level and Earth Temple 8/34 5 The Gatekeepers
♣2,287
♣16,833
♦4,044
♦28,716
♥4,276
♥29,377
♠4,508
♠30,038
ToEE: Lower Temple Complex 8/34 6 The Gatekeepers
♣4,053
♣30,048
♦7,172
♦51,256
♥7,588
♥52,451
♠8,004
♠53,637
Total 2 Quests 11  
 ♣6,340Solo/Casual
 ♣46,881Epic Casual
 ♦11,216Normal
 ♦79,972Epic Normal
 ♥11,864Hard
 ♥81,828Epic Hard
 ♠12,512Elite
 ♠83,675Epic Elite


The second arc is started by talking to Canon Terjon, but can only be accessed after completing the first arc:
Zuggtmoy still lives, bound by strong magic in the depths of the Temple of Elemental Evil.

Quest Name Quest Level Base Favor PatronCasual Normal Hard Elite
ToEE: Water Node 8/34 5 The Gatekeepers
♣2,133
♣15,971
♦3,772
♦27,246
♥3,988
♥27,873
♠4,204
♠28,500
ToEE: Fire Node 8/34 5 The Gatekeepers
♣2,133
♣15,971
♦3,772
♦27,246
♥3,988
♥27,873
♠4,204
♠28,500
ToEE: Earth Node 8/34 5 The Gatekeepers
♣2,133
♣15,971
♦3,772
♦27,246
♥3,988
♥27,873
♠4,204
♠28,500
ToEE: Depths of the Temple 8/34 4 The Gatekeepers
♣2,018
♣14,822
♦3,568
♦25,285
♥3,772
♥25,866
♠3,976
♠26,448
ToEE: Air Node 8/34 5 The Gatekeepers
♣2,133
♣15,971
♦3,772
♦27,246
♥3,988
♥27,873
♠4,204
♠28,500
Total 5 Quests 24  
 ♣10,550Solo/Casual
 ♣78,706Epic Casual
 ♦18,656Normal
 ♦134,269Epic Normal
 ♥19,724Hard
 ♥137,358Epic Hard
 ♠20,792Elite
 ♠140,448Epic Elite


For each Story arc a chain rewards is available.

Quests are narrated by renowned actor Wil Wheaton.

Before the overhaul the quests of the first Story arc were combined into a single quest Temple of Elemental Evil Part One as were the quests of the second Story arc in another single quest Temple of Elemental Evil Part Two.

(Note: As SSG did not have the rights to the Greyhawk setting when this pack originally came out, this chain is setting-agnostic, unlike future Greyhawk release Sinister Secret of Saltmarsh. While your character is in the Temple itself, the character display screen will treat your character as being in the Forgotten Realms.)

In-quest mechanics[edit]

Mysterious altars[edit]

A mysterious altar

The quests feature randomly spawning mysterious altars. Clicking the altar buffs your character and hirelings if they are ordered to use it. The buffs act like the classic ship buffs in that they cannot be dispelled, persist though rest, disappear on death/leaving quest, and have a 1-hour duration. Altars have a moderate cooldown before a specific person can use it again; however, one person using an altar does not deactivate it for others, so all group members (including hirelings) can benefit from the effect at the same time. Usually a strongbox is located next to the altar.

Named items[edit]

Crafting[edit]

  • Since Update 56, ToEE Crafting is largely discontinued. Base items and ingredients no longer drop. Those with pre-existing stocks of the items and ingredients can still upgrade them using the anvil in the Temple Grounds public area.

Loot[edit]

Last Edited Item Type Enhancements ML Bind Quests
Epic Spinal Tap
(edit)
Bastard Sword
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • Greater Human BaneGreater Human Bane: A bane weapon excels at attacking one type or subtype of creature. Against Humans, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Greater BleedingGreater Bleeding: This weapon is precisely sharp and will do an additional 5 to 40 damage to targets that are vulnerable to bleeding.
  • Greater PuncturingGreater Puncturing: Critical hits by this weapon deal an extra 3d4 points of Constitution damage from blood loss.
  • Greater WoundingGreater Wounding: A wounding weapon deals 3 points of Constitution damage from blood loss when it hits a creature. Creatures immune to critical hits are immune to the Constitution damage dealt by this weapon.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
26 Bound to Account on Acquire ToEE: Air Node, dragon's hoard chests (Confirmed), ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Spinal Tap
(edit)
Bastard Sword
  • +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
  • Lesser Human BaneLesser Human Bane: A bane weapon excels at attacking one type or subtype of creature. Against Humans, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
  • HemorrhagingHemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
  • PuncturingPuncturing: Critical hits by this weapon deal an extra 1 to 6 points of Constitution damage from blood loss.
  • WoundingWounding: A wounding weapon deals 1 point of Constitution damage from blood loss when it hits a creature. Creatures immune to critical hits are immune to the Constitution damage dealt by this weapon.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
7 Bound to Account on Acquire ToEE: Air Node, dragon's hoard chests (Confirmed), ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
  • Update 78
  • 1 month and 13 days
  • Joenuts
Epic Leverage
(edit)
Great Crossbow
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • Greater Human BaneGreater Human Bane: A bane weapon excels at attacking one type or subtype of creature. Against Humans, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • Heartseeker VIHeartseeker VI: On Critical Hit: 13 to 78 Piercing damage from weapons with a x2 Critical Multiplier, 13 to 104 Piercing damage from weapons with a x3 Critical Multiplier, and 13 to 130 Piercing damage from weapons with a x4 or greater Critical Multiplier.
  • FrostbiteFrostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Insightful Sneak Attack Bonus +6 Insightful Sneak Attack Bonus +6 : Provides a +6 Insightful modifier to your attack bonus and a +9 Insightful bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
26 Bound to Account on Acquire ToEE: Air Node, dragon's hoard chests (Confirmed), ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
  • Update 78
  • 1 month and 13 days
  • Joenuts
Leverage
(edit)
Great Crossbow
  • +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
  • Lesser Human BaneLesser Human Bane: A bane weapon excels at attacking one type or subtype of creature. Against Humans, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
  • Heartseeker IHeartseeker I: On Critical Hit: 3 to 18 Piercing damage from weapons with a x2 Critical Multiplier, 3 to 24 Piercing damage from weapons with a x3 Critical Multiplier, and 3 to 30 Piercing damage from weapons with a x4 or greater Critical Multiplier.
  • FrostbiteFrostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Insightful Sneak Attack Bonus +2 Insightful Sneak Attack Bonus +2 : Provides a +2 Insightful modifier to your attack bonus and a +3 Insightful bonus to damage for any attack that would qualify as a Sneak Attack, even if the wielder is not a Rogue.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
7 Bound to Account on Acquire ToEE: Air Node, dragon's hoard chests (Confirmed), ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Epic Periron's Talon
(edit)
Heavy Pick
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • Greater Construct BaneGreater Construct Bane: A bane weapon excels at attacking one type or subtype of creature. Against Constructs, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
  • Epic TelekineticEpic Telekinetic: Targets that suffer a critical hit from a Telekinetic weapon must make a DC 35 Strength or Dexterity check or be knocked down. The target will then be forced to make DC 16 Balance checks to recover from this effect.
  • Greater Flaming BlastGreater Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 4 to 40 fire damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more fire damage.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
26 Bound to Account on Acquire ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Periron's Talon
(edit)
Heavy Pick
  • +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
  • Lesser Construct BaneLesser Construct Bane: A bane weapon excels at attacking one type or subtype of creature. Against Constructs, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
  • Telekinetic Telekinetic: Targets that suffer a critical hit from a Telekinetic weapon must make a DC 17 Balance check or be knocked down.
  • Flaming BlastFlaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more fire damage.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
7 Bound to Account on Acquire ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Horseshoe Crab Shield (level 7)
(edit)
Small shield 7 Unbound ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Horseshoe Crab Shield (level 26)
(edit)
Small shield 26 Unbound ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Eyes of the Howling Hatred
(edit)
Goggles 8 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
Legendary Eyes of the Howling Hatred
(edit)
Goggles 31 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
Legendary Light Armor of the Howling Hatred
(edit)
Light Armor 31 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
Light Armor of the Howling Hatred
(edit)
Light Armor 8 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 73.4
  • 9 months and 28 days
  • Bladedge
Docent of the Howling Hatred
(edit)
Docent 8 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 73.4
  • 9 months and 28 days
  • Bladedge
Legendary Docent of the Howling Hatred
(edit)
Docent 31 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Robes of the Howling Hatred
(edit)
Clothing 8 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Legendary Robes of the Howling Hatred
(edit)
Clothing 31 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Medium Armor of the Howling Hatred
(edit)
Medium Armor 8 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Legendary Medium Armor of the Howling Hatred
(edit)
Medium Armor 31 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Heavy Armor of the Howling Hatred
(edit)
Heavy Armor 8 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Legendary Heavy Armor of the Howling Hatred
(edit)
Heavy Armor 31 Bound to Account on Acquire ToEE: Air Node, end chest, Tempest's chest, and random locked chest
Bracelets of Subtle Life
(edit)
Bracers 8 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Emblem of Elemental Evil
(edit)
Trinket 8 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Eyes of the Lady of Rot and Decay
(edit)
Goggles 8 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Flame Priest's Focus
(edit)
Helmet 8 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Legendary Bracelets of Subtle Life
(edit)
Bracers 31 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Legendary Emblem of Elemental Evil
(edit)
Trinket 31 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Legendary Eyes of the Lady of Rot and Decay
(edit)
Goggles 31 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Legendary Flame Priest's Focus
(edit)
Helmet 31 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Legendary The Earth and the Sky
(edit)
Ring 31 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Legendary The Flame and the Frost
(edit)
Ring 31 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
The Earth and the Sky
(edit)
Ring 8 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
The Flame and the Frost
(edit)
Ring 8 Bound to Account on Acquire ToEE: Depths of the Temple, end chest
Elemental Victory
(edit)
Helm 7 Bound to Character on Acquire ToEE: Depths of the Temple, end chest (confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Epic Elemental Victory
(edit)
Helm 26 Bound to Character on Acquire ToEE: Depths of the Temple, end chest (confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Golden Orb of Death (level 7)
(edit)
Orb 7 Unbound ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Water Node, Jotun Rimeblade chest
Golden Orb of Death (level 26)
(edit)
Orb 26 Unbound ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Water Node, Jotun Rimeblade chest
  • Update 74.1.3
  • 7 months and 29 days
  • Bladedge
Elemental Bloom
(edit)
Quarterstaff 7 Bound to Account on Acquire ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Water Node, Jotun Rimeblade chest
  • Update 74.1.3
  • 7 months and 29 days
  • Bladedge
Epic Elemental Bloom
(edit)
Quarterstaff 26 Bound to Account on Acquire ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Water Node, Jotun Rimeblade chest
Eyes of the Black Earth
(edit)
Goggles 8 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
Legendary Eyes of the Black Earth
(edit)
Goggles 31 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
Legendary Medium Armor of the Black Earth
(edit)
Medium Armor 31 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
Medium Armor of the Black Earth
(edit)
Medium Armor 8 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Robes of the Black Earth
(edit)
Clothing 8 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Legendary Robes of the Black Earth
(edit)
Clothing 31 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Legendary Light Armor of the Black Earth
(edit)
Light Armor 31 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Light Armor of the Black Earth
(edit)
Light Armor 8 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Legendary Heavy Armor of the Black Earth
(edit)
Heavy Armor 31 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Heavy Armor of the Black Earth
(edit)
Heavy Armor 8 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 76
  • 4 months and 24 days
  • Bladedge
Legendary Docent of the Black Earth
(edit)
Docent 31 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
  • Update 76
  • 4 months and 24 days
  • Bladedge
Docent of the Black Earth
(edit)
Docent 8 Bound to Account on Acquire ToEE: Earth Node, end chest and random locked chest
Assassin's Kiss
(edit)
Dagger 7 Bound to Account on Acquire ToEE: Fire Node, Periron chest
Epic Assassin's Kiss
(edit)
Dagger 26 Bound to Account on Acquire ToEE: Fire Node, Periron chest
Epic Thrall of the Fire Temple
(edit)
Collar 22 Unbound ToEE: Fire Node, Periron chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Thrall of the Fire Temple
(edit)
Collar 7 Unbound ToEE: Fire Node, Periron chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Cranium Cracker
(edit)
Club 7 Bound to Account on Acquire ToEE: Fire Node, Periron chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Epic Cranium Cracker
(edit)
Club 26 Bound to Account on Acquire ToEE: Fire Node, Periron chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Water Node, Jotun Rimeblade chest, and ToEE: Earth Node, Hyrelgas chest
Eyes of the Eternal Flame
(edit)
Goggles 8 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
Legendary Eyes of the Eternal Flame
(edit)
Goggles 31 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
Legendary Heavy Armor of the Eternal Flame
(edit)
Heavy Armor 31 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
Heavy Armor of the Eternal Flame
(edit)
Heavy Armor 8 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Robes of the Eternal Flame
(edit)
Clothing 8 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Legendary Robes of the Eternal Flame
(edit)
Clothing 31 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Light Armor of the Eternal Flame
(edit)
Light Armor 8 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Legendary Light Armor of the Eternal Flame
(edit)
Light Armor 31 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Medium Armor of the Eternal Flame
(edit)
Medium Armor 8 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Legendary Medium Armor of the Eternal Flame
(edit)
Medium Armor 31 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 76
  • 4 months and 24 days
  • Bladedge
Docent of the Eternal Flame
(edit)
Docent 8 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
  • Update 76
  • 4 months and 24 days
  • Bladedge
Legendary Docent of the Eternal Flame
(edit)
Docent 31 Bound to Account on Acquire ToEE: Fire Node, end chest and random locked chest
Black Earth Guardian's Lenses
(edit)
Goggles 8 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Crystal-Lined Magegloves
(edit)
Gloves 8 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Eternal Flameguard's Lenses
(edit)
Goggles 8 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Hurricane Insignia
(edit)
Trinket 8 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Intricate Magegloves
(edit)
Gloves 8 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Legendary Black Earth Guardian's Lenses
(edit)
Goggles 31 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Legendary Crystal-Lined Magegloves
(edit)
Gloves 31 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Legendary Hurricane Insignia
(edit)
Trinket 31 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Legendary Intricate Magegloves
(edit)
Gloves 31 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
  • Update 75.3
  • 6 months and 21 days
  • Rull
Legendary Eternal Flameguard's Lenses
(edit)
Goggles 31 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest
Epic Sapphire Sting
(edit)
Long Bow 26 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest and ToEE: Air Node, dragon's hoard chests
Sapphire Sting
(edit)
Long Bow 7 Bound to Account on Acquire ToEE: First Level and Earth Temple, end chest and ToEE: Air Node, dragon's hoard chests
Blazing Sniper's Sights
(edit)
Goggles 8 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Cowl of the Devotee
(edit)
Helmet 8 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Falrinth's Folly
(edit)
Bracers 8 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Legendary Blazing Sniper's Sights
(edit)
Goggles 31 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Legendary Cowl of the Devotee
(edit)
Helmet 31 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Legendary Falrinth's Folly
(edit)
Bracers 31 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Legendary Pendant of Subtle Pain
(edit)
Necklace 31 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Pendant of Subtle Pain
(edit)
Necklace 8 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
Legendary Wondrous Magegloves
(edit)
Gloves 31 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
ToEE: Earth Node, end chest
Wondrous Magegloves
(edit)
Gloves 8 Bound to Account on Acquire ToEE: Lower Temple Complex, end chest
ToEE: Earth Node, end chest
Epic Leopard's Chill
(edit)
Scimitar
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • Greater Evil Outsider BaneGreater Evil Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Evil Outsiders, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Epic Freezing IceEpic Freezing Ice:
    • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 9 seconds)
    • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
26 Bound to Account on Acquire ToEE: Water Node, Jotun Rimeblade chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Earth Node, Hyrelgas chest
Leopard's Chill
(edit)
Scimitar
  • +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
  • Lesser Evil Outsider BaneLesser Evil Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Evil Outsiders, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. It deals an extra 1 to 6 points of damage against the foe.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Freezing Ice Freezing Ice:
    • On items: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Freezing Ice ability. (When the weapon is used, an icy power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.) - (duration: 9 seconds)
    • On weapons: This Weapon stores the pitiless immovable power of the ice deep within. When this weapon is used, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
7 Bound to Account on Acquire ToEE: Water Node, Jotun Rimeblade chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Earth Node, Hyrelgas chest
Epic Mushroom Cap
(edit)
Helm 26 Unbound ToEE: Water Node, Jotun Rimeblade chest (Confirmed), ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, and ToEE: Fire Node, Periron chest
Mushroom Cap
(edit)
Helm 7 Unbound ToEE: Water Node, Jotun Rimeblade chest (Confirmed), ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, and ToEE: Fire Node, Periron chest
Docent of the Crushing Wave
(edit)
Docent 8 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
Eyes of the Crushing Wave
(edit)
Goggles 8 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
Legendary Docent of the Crushing Wave
(edit)
Docent 31 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
Legendary Eyes of the Crushing Wave
(edit)
Goggles 31 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
Legendary Medium Armor of the Crushing Wave
(edit)
Medium Armor 31 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
Medium Armor of the Crushing Wave
(edit)
Medium Armor 8 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
Heavy Armor of the Crushing Wave
(edit)
Heavy Armor 8 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
  • Update 74.0.1
  • 9 months and 7 days
  • Bladedge
Legendary Heavy Armor of the Crushing Wave
(edit)
Heavy Armor 31 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Robes of the Crushing Wave
(edit)
Clothing 8 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
  • Update 75.7
  • 4 months and 29 days
  • Bladedge
Legendary Robes of the Crushing Wave
(edit)
Clothing 31 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
  • Update 76
  • 4 months and 21 days
  • Bladedge
Light Armor of the Crushing Wave
(edit)
Light Armor 8 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest
  • Update 76
  • 4 months and 21 days
  • Bladedge
Legendary Light Armor of the Crushing Wave
(edit)
Light Armor 31 Bound to Account on Acquire ToEE: Water Node, end chest and random locked chest

See also[edit]

The Temple of Elemental Evil, AD&D 1st edition module
Dungeons and Dragons: The Temple of Elemental Evil is another CRPG based on the same module developed by now-defunct Troika Games and released in 2003

Quotes[edit]

Quote:
Originally Posted by Knockback Source on November 11, 2014

So what kind of cool things led to the detour away from Anauroch? One of them will be coming in Update 25. Since The Haunted Halls of Eveningstar was received so well, we've decided to adapt another classic pen-and-paper module to DDO. Rather than blabbing on, I'll skip right to the awesome part and give you five simple words:

The Temple of Elemental Evil.

Yep, we will be creating our own version of the original, classic Temple inside DDO. We’re very excited about adapting one of the most famous modules in Dungeons and Dragons history, and we hope you are too.

Quote:
Originally Posted by (executive producer) Severlin Source on November 12, 2014

~ The Temple of Elemental Evil, as a classic dungeon set in another world, with be accessed magically and directly. The epic version will be level 30, and the heroic version will start at level 7 as the original was level 1-8.

~ We won't be creating the villages as part of the Temple of Elemental Evil. Yes, it makes us sad as well. Our estimates of the time it would take to run that pre-content was very low, and the development time estimates were so high we didn't feel that the additional play experience would be worth pushing the update out by months.

Instead players will get right to the heart of the adventure.

~ The Temple is very large, and we want players to have a reason to explore it even on subsequent runs. We want to find a fun system to reward exploring the temple rather than just running the most efficient path to finish the quests, and plan on having some rewarding optional objectives that randomly spawn and give out good XP and treasure.

Quote:
Originally Posted by (executive producer) Severlin Source on March 9, 2015

We are planning on having Hard mode for ToEE be hard, and Elite to be really hard. A much larger ramp up than the content you are used to. Our plan for end game folk who want hard content that promotes teamwork is giving that to them for the new content we are introducing.