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Update 13 named items

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The Lords of Dust chest loot[edit]

Last Edited Item Type Enhancements ML Bind Quests
Envenomed Blade
(edit)
Short Sword
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Poison Blast 4Poison Blast 4: This weapon drips with vile poison, dealing 4d6 Poison damage on a successful hit, and an additional 4d6 Poison damage on a critical hit.
  • ParalyzingParalyzing: Any creature struck by this weapon must succeed on a DC 15 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
  • Armor-Piercing 12% Armor-Piercing 12%: Passive: +12% Enhancement bonus to Fortification Bypass. (Fortification Bypass makes your attacks ignore a percentage of enemy Fortification.)
  • Deadly Spider VenomDeadly Spider Venom: This item is steeped in deadly spider venom. On an attack roll of 20 which is confirmed as a critical hit it will inflict the target with a poison that deals 10d6 poison damage every 2 seconds for 6 seconds. When the poison wears off, it also deals 3d6 Constitution damage to the target. A successful Fortitude save (DC 34) negates the Constitution damage.
16 Bound to Account on Acquire The Lords of Dust, End chest
Golden Guile
(edit)
Necklace 16 Bound to Account on Acquire The Lords of Dust, Marideth's chest
Rakshasa Hide
(edit)
Hide 16 Bound to Account on Acquire The Lords of Dust, Tahmael's chest
Templar's Bulwark
(edit)
Tower shield 16 Bound to Account on Acquire The Lords of Dust, Extra chest for purifying all altars
Cruel Nobility
(edit)
Scimitar
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Axiomatic Burst 4Axiomatic Burst 4: This weapon is an implement of law, dealing 4d6 Law damage on a successful hit to Chaotic enemies, and 9d6 Law damage on a critical hit to Chaotic enemies. This effect makes the weapon lawfully aligned.
    Chaotic characters wielding this weapon will suffer one negative level.
  • Evil Blast 4Evil Blast 4: This weapon is a sinister implement of evil deeds, dealing 4d6 Evil damage on a successful hit, and an additional 4d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
    Good characters wielding this weapon will suffer one negative level.
  • Bleeding 4Bleeding 4: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 4d8 bleeding damage to those that are vulnerable to it.
  • DisintegrationDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
16 Bound to Account on Acquire The Lords of Dust, Tahmael's chest

Based on The Lords of Dust loot ( t • e • h )

Servants of the Overlord chest loot[edit]

Last Edited Item Type Enhancements ML Bind Quests
Bow of the Silver Flame
(edit)
Long Bow
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 9d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Undead Bane 4Undead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead.
  • Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
  • Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
16 Bound to Account on Acquire Servants of the Overlord, Drow Ritual chest
Darkstorm Helm
(edit)
Helm 16 Bound to Account on Acquire, Exclusive Servants of the Overlord, locked chest, end chest
Flameward
(edit)
Club 16 Bound to Account on Acquire Servants of the Overlord, Fire Reaver Lord's chest
Fury of the Flame
(edit)
Maul 16 Bound to Account on Acquire Servants of the Overlord, Flamefang optional chest
Silver Slinger
(edit)
Repeating Heavy Crossbow
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 9d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Undead Bane 4Undead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead.
  • Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
  • Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
16 Bound to Account on Acquire Servants of the Overlord, Drow Ritual chest

Based on Servants of the Overlord loot ( t • e • h )


The Spinner of Shadows chest loot[edit]

Last Edited Item Type Enhancements ML Bind Quests
Sphere of Silver Flame Essence
(edit)
Dart
  • HolyHoly: A holy weapon is imbued with holy power. This power makes the weapon good-aligned. Evil characters wielding this weapon suffer a negative level. The weapon deals an extra 2 to 12 damage against all targets of evil alignment.
1 Unbound The Spinner of Shadows, The Silver Flame
Luminous Truth
(edit)
Quarterstaff 16 Bound to Account on Acquire The Spinner of Shadows, End chest
Templar's Bastion
(edit)
Full Plate 16 Bound to Account on Acquire The Spinner of Shadows, End chest
Templar's Docent
(edit)
Docent 16 Bound to Account on Acquire The Spinner of Shadows, End chest
Templar's Justice
(edit)
Dwarven War Axe
  • +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 9d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Good Blast 4Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Coruscating 4Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
16 Bound to Account on Acquire The Spinner of Shadows, end chest
Templar's Retribution
(edit)
Bastard Sword
  • +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 9d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Good Blast 4Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Coruscating 4Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
16 Bound to Account on Acquire The Spinner of Shadows, End chest
Doublecross Bow
(edit)
Repeating Light Crossbow 16 Bound to Account on Acquire The Spinner of Shadows, End Chest (to the right of The Silver Flame)

Based on The Spinner of Shadows loot ( t • e • h )

Epic Versions[edit]

All epic armor pieces are Bound to Account on Acquire. Weapons and other items are Bound to Character on Acquire.

Last Edited Item Type Enhancements ML Bind Quests
Epic Fury of the Flame
(edit)
Maul 20 Bound to Account on Acquire Epic version of Fury of the Flame
Epic Golden Guile
(edit)
Necklace 20 Bound to Account on Acquire Epic version of Golden Guile
Epic Templar's Bastion
(edit)
Full Plate 20 Bound to Account on Acquire Epic version of Templar's Bastion
Epic Templar's Bulwark
(edit)
Tower shield 20 Bound to Account on Acquire Epic version of Templar's Bulwark
Epic Templar's Docent
(edit)
Docent 20 Bound to Account on Acquire Epic version of Templar's Docent
Epic Bow of the Silver Flame
(edit)
Long Bow
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Undead Bane 4Undead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead.
  • Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
  • Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
20 Bound to Account on Acquire Epic version of Bow of the Silver Flame
Epic Envenomed Blade
(edit)
Short Sword 20 Bound to Account on Acquire Epic version of Envenomed Blade
Epic Flameward
(edit)
Club 20 Bound to Account on Acquire Epic version of Flameward
Epic Templar's Retribution
(edit)
Bastard Sword
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Good Blast 4Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Coruscating 4Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
20 Bound to Account on Acquire Epic version of Templar's Retribution
Epic Templar's Justice
(edit)
Dwarven War Axe
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Good Blast 4Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Coruscating 4Coruscating 4: This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
20 Bound to Account on Acquire Epic version of Templar's Justice
Epic Luminous Truth
(edit)
Quarterstaff 20 Bound to Account on Acquire Epic version of Luminous Truth
Epic Rakshasa Hide
(edit)
Hide 20 Bound to Account on Acquire Epic version of Rakshasa Hide
Epic Darkstorm Helm
(edit)
Helm 20 Bound to Account on Acquire, Exclusive Epic version of Darkstorm Helm
Epic Silver Slinger
(edit)
Repeating Heavy Crossbow
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Holy Burst 4Holy Burst 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit to Evil enemies, and 10d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Undead Bane 4Undead Bane 4: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 4d10 bane damage vs. Undead.
  • Weaken UndeadWeaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
  • Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
20 Bound to Account on Acquire Epic version of Silver Slinger
Epic Doublecross Bow
(edit)
Repeating Light Crossbow 20 Bound to Account on Acquire Epic version of Doublecross Bow
Epic Cruel Nobility
(edit)
Scimitar
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Axiomatic Burst 4Axiomatic Burst 4: This weapon is an implement of law, dealing 4d6 Law damage on a successful hit to Chaotic enemies, and 10d6 Law damage on a critical hit to Chaotic enemies. This effect makes the weapon lawfully aligned.
    Chaotic characters wielding this weapon will suffer one negative level.
  • Evil Blast 4Evil Blast 4: This weapon is a sinister implement of evil deeds, dealing 4d6 Evil damage on a successful hit, and an additional 4d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
    Good characters wielding this weapon will suffer one negative level.
  • Bleeding 4Bleeding 4: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 4d8 bleeding damage to those that are vulnerable to it.
  • DisintegrationDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
20 Bound to Account on Acquire Epic version of Cruel Nobility

Based on Web of Chaos epic items ( t • e • h )