DDO Server Transfers 2025: "ghost worlds" are available until October 1, 2027. See Ghost worlds for more details.
Looking for which server your guild leader and guild transferred to? Check out our "Where did my guild go!?" page.


Thank you to everyone who participated in the DDO Wiki 20th Anniversary Giveaway! If you've won a prize, head to the linked page to find out how to claim it.

Newbie guideIn developmentDDO Store (Coupons)Social media
ClassesCraftingEnhancementsEpic DestiniesFavorFeatsItems
MapsMonstersPlacesQuestsRacesReincarnationSkillsSpells
Please create an account or log in to get the most updated information (this is up to an hour old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges.
Please visit DDO wiki's Discord chat server if you need any help!

Update 20 named items

From DDO wiki
Jump to navigation Jump to search

Named chest loot/rewards[edit]

A Study in Sable[edit]

Last Edited Item Type Enhancements ML Bind Quests
Hunter's Slayer (level 24)
(edit)
Great Sword
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification.
  • Bane of the UnnaturalBane of the Unnatural: This bane weapon excels at attacking more than on type of subtype of creature. Against aberrations, monstrous humanoids, and the undead, this weapon deals an extra 2 to 12 points of damage against the foe.
  • Orange Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Colorless Augment SlotThis augment slot can be used to equip this item with the following types of augment:
24 Bound to Character on Equip A Study in Sable, End chest (Epic Normal)
Hunter's Slayer (level 25)
(edit)
Great Sword 25 Bound to Character on Equip A Study in Sable, End chest (Epic Hard)
Hunter's Slayer (level 26)
(edit)
Great Sword 26 Bound to Character on Equip A Study in Sable, End chest (Epic Elite)

Based on A Study in Sable loot ( t • e • h )

This quest can also drop the following named augment:

     
Item Type Enchantments ML Bind Location
Golem's Heart Blue augments
  • 2% chance on your being hit to heal you for 20 to 120 Hit Points and deal 50 to 300 Electric damage to your surrounding enemies
28 Unbound

  • A Study in Sable, Elite or higher end chest or Wollstonecraft's optional chest (unconfirmed)


Brothers of the Forge[edit]

Last Edited Item Type Enhancements ML Bind Quests
Cyran Guard (level 26)
(edit)
Docent 26 Bound to Character on Equip Brothers of the Forge, End chest (Epic Normal)
Cyran Guard (level 27)
(edit)
Docent 27 Bound to Character on Equip Brothers of the Forge, End chest (Epic Hard)
Cyran Guard (level 28)
(edit)
Docent 28 Bound to Character on Equip Brothers of the Forge, End chest (Epic Elite)

Based on Brothers of the Forge loot ( t • e • h )

This quest may also drop the following named augment:

     
Item Type Enchantments ML Bind Location
Deconstructor Red augments
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
  • DestructionDestruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
  • 6 to 36 bonus Rust damage on hit vs Constructs
28 Unbound


General item changes[edit]

Item Effect Changes, Prefixes and Suffixes[edit]

  • There will be return of classic (pre-U14) weapon affixes to address the random loot diversity issue post U19.
Quote:
Originally Posted by DrOctothorpe

Hi all! Some changes to random loot are now live in Lamannia. Namely, a bunch of "classic" weapon affixes have returned to the pool. I would like to state this right out and as clearly as possible - this is an early glimpse of the first stage of our work to address the random loot diversity issue. Among other things, this means:

a) There are some affixes in here that we already know we're taking out. Ghosttouch and some of the old banes snuck into the Lamannia build, but they are already out back here at dev central.

b) You won't see any of the shiny MotU affixes. We're working on them, but due to some technical considerations, they couldn't just be taken off the shelf and plopped back in the game. We anticipate adding these as we can, soon.

So please bear with the couple of undesirable affixes I've mentioned, and let us know how you feel about the loot drop frequency and nature of the other re-animated affixes. And thanks - your feedback is appreciated!

Returning prefixes[edit]

Returning suffixes[edit]

Returning effects with change[edit]

Changed as prefix

Changed as suffix

Newly added prefixes[edit]

  • Humanoid Bane I - VII
  • Natural Bane I - VII
  • Feeding I - VII
    • On Vorpal: Negative level on target, and you gain temporary Hit Points
  • Draining I - VII
    • On Vorpal: Negative level on target, and you gain temporary Spell Points

Newly added suffixes[edit]

  • None