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Update 50 named items

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U50 item overview[edit]

New ingredients[edit]

Ingredients: Star Fragment, Nebula Fragment, Quartermaster's Chit, Legendary Quartermaster's Chit, Saltmeadow Hay

Saltmarsh NPC turn-ins[edit]

NPC: Captain Xendros

  • Ingredients:
  • Reward: all weapon types...
    • Heroic: ML 5, +1, 1[W], Chilling 2, Monstrous Humanoid bane 2, Weakening I, Flametouched Iron, Red Augment
    • Legendary: ML 29, +15, 5[W+2], Chilling 6, Monstrous Humanoid bane 6, Weakening 3, Flametouched Iron, Red Augment

Epic crafting update[edit]

  • Heroic: Many heroic base items have received modern stats and set bonuses.
  • Epic: Many epic items have received modern stats and set bonuses. See Altar of Epic Rituals.
  • Legendary: There's now an additional second upgrade available in the Altar of Legendary Rituals that creates ML30 versions of the items.
  • Perfected: Selected legendary items can be upgraded to perfected state using the Nebula Fragment.

You can turn in your obsolete ingredients in the Seal Scroll Shard Cruncher and get new upgraded pack ingredients:

Medal of House Deneith, Vault Key, Desert Sand Crystal, Crystallized Spiderweb, Glowing Fen Mushroom, Fractured Sliver of Time, Scrap of Patterned Cloth.

Raid runes[edit]

Vault Rune, Chronoscope Rune, Sands Rune

Saltmarsh contents drop[edit]

Drops in The Haunting of Saltmarsh
Drops in Under the Cover of Darkness
Drops in Danger at Dunwater
Drops in Swim at Your Own Risk
Drops in The Final Enemy
Drops in Back to Basics
Drops in What Sleeps Below
Drops in The Hijacked Haul
Drops in Rest for the Night
Drops in Down You Go
Drops from Saltmarsh rare encounter chests
Minor artifacts drop from:
  • legendary Saltmarsh rare encounter chests
  • legendary quest chests
  • legendary saga

Item updates[edit]

Many items from content with Epic Crafting, or with minimum levels of 28 or higher, were reworked in Update 50. See the release notes for full details.

DPL listings[edit]

Due to include size issues, this list excludes Flamesalt Weapons, which can be found on the Flamesalt Weaponry page.


Last Edited Item Type Enhancements ML Bind Quests
Saltmarsh Lizardfolk Backcloth
(edit)
Cosmetic Cloak 1 Bound to Account on Acquire Sinister Secret of Saltmarsh, Ultimate Fan Bundle
Saltmarsh Lizardfolk Facehood
(edit)
Cosmetic Helm 1 Bound to Account on Acquire Sinister Secret of Saltmarsh, Ultimate Fan Bundle
Saltmarsh Lizardfolk Regalia
(edit)
Cosmetic Armor 1 Bound to Account on Acquire Sinister Secret of Saltmarsh, Ultimate Fan Bundle
Saltmarsh Smuggler's Cloak
(edit)
Cosmetic Cloak 1 Bound to Account on Acquire Sinister Secret of Saltmarsh, Collector's Edition, Ultimate Fan Bundle
Saltmarsh Smuggler's Longcoat
(edit)
Cosmetic Armor 1 Bound to Account on Acquire Sinister Secret of Saltmarsh, Collector's Edition, Ultimate Fan Bundle
Saltmarsh Smuggler's Tricorn
(edit)
Cosmetic Helm 1 Bound to Account on Acquire Sinister Secret of Saltmarsh, Collector's Edition, Ultimate Fan Bundle
  • Update 75.4
  • 6 months and 5 days
  • Bladedge
Cloak of the Reaper (Yellow)
(edit)
Cosmetic Cloak 1 Bound to Account on Acquire The Night Revels, Turn in 50  Spooky Almond, obtained in The Kobolds' Newest Ringleader, Under New Ravagement50  Black Apple, obtained in Grave Work, Smashing Pumpkins50  Shadowy Caramel, obtained in Getting Ahead in Lordsmarch Palace50  Pinch of Sinister Cinnamon, obtained in Hayweird Foundry, The Snitch and the Lich50  Spectral Dragon Scale, obtained in Eternity Unleashed at Joe Candymaker
  • Update 75.4
  • 5 months and 29 days
  • Bladedge
Cosmetic Jawbreaker
(edit)
Cosmetic shield 1 Bound to Account on Acquire The Night Revels, Turn in 60  Piece of Darkest Chocolate, obtained in the Crypt, in Any challenge, and via Draught of Midnight10  Shadowy Caramel, obtained in Getting Ahead in Lordsmarch Palace5  Black Apple, obtained in Grave Work, Smashing Pumpkins10  Spooky Almond, obtained in The Kobolds' Newest Ringleader, Under New Ravagement at Joe Candymaker
  • Update 75.4
  • 5 months and 29 days
  • Bladedge
Cosmetic Stack-o-Lantern
(edit)
Cosmetic Club 1 Bound to Account on Acquire The Night Revels, Turn in 60  Piece of Darkest Chocolate, obtained in the Crypt, in Any challenge, and via Draught of Midnight10  Shadowy Caramel, obtained in Getting Ahead in Lordsmarch Palace5  Black Apple, obtained in Grave Work, Smashing Pumpkins10  Spooky Almond, obtained in The Kobolds' Newest Ringleader, Under New Ravagement at Joe Candymaker
  • Update 75.4
  • 5 months and 29 days
  • Bladedge
Cosmetic Two-Headed Broom
(edit)
Cosmetic Quarterstaff 1 Bound to Account on Acquire The Night Revels, Turn in 60  Piece of Darkest Chocolate, obtained in the Crypt, in Any challenge, and via Draught of Midnight10  Shadowy Caramel, obtained in Getting Ahead in Lordsmarch Palace5  Black Apple, obtained in Grave Work, Smashing Pumpkins10  Spooky Almond, obtained in The Kobolds' Newest Ringleader, Under New Ravagement at Joe Candymaker
  • Update 75.4
  • 5 months and 29 days
  • Bladedge
Reaper's Platemail (Yellow)
(edit)
Cosmetic Armor 1 Bound to Account on Acquire The Night Revels, Turn in 120  Piece of Darkest Chocolate, obtained in the Crypt, in Any challenge, and via Draught of Midnight50  Spooky Almond, obtained in The Kobolds' Newest Ringleader, Under New Ravagement50  Black Apple, obtained in Grave Work, Smashing Pumpkins50  Shadowy Caramel, obtained in Getting Ahead in Lordsmarch Palace50  Pinch of Sinister Cinnamon, obtained in Hayweird Foundry, The Snitch and the Lich at Joe Candymaker
  • Update 75.4
  • 5 months and 29 days
  • Bladedge
Reaper's Helm (Yellow)
(edit)
Cosmetic Helm

None

1 Bound to Account on Acquire The Night Revels, Turn in 80  Piece of Darkest Chocolate, obtained in the Crypt, in Any challenge, and via Draught of Midnight60  Spooky Almond, obtained in The Kobolds' Newest Ringleader, Under New Ravagement60  Black Apple, obtained in Grave Work, Smashing Pumpkins60  Shadowy Caramel, obtained in Getting Ahead in Lordsmarch Palace60  Pinch of Sinister Cinnamon, obtained in Hayweird Foundry, The Snitch and the Lich at Joe Candymaker
  • Update 77.1
  • 2 months and 20 days
  • ShawnVW
Legendary Sword of Shadow
(edit)
Cosmetic Great Sword 1 Bound to Account on Acquire Legendary version of Epic Sword of Shadow
Amethyst Loupe
(edit)
Goggles
  • Blindness ImmunityBlindness Immunity: Grants its wearer immunity to blindness effects.
  • Search +6Search +6: Passive: +6 Competence bonus to the Search skill.
  • Spot +6Spot +6: Passive: +6 Competence bonus to the Spot skill.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
  • Saltmarsh ExplorerSaltmarsh Explorer: 5 Pieces Equipped:
    +5 Artifact bonus to PRR and MRR
    +1 Artifact bonus to all ability scores
3 Bound to Account on Acquire The Haunting of Saltmarsh, end chest
Anchorchain
(edit)
Necklace 3 Bound to Account on Acquire Rest for the Night, end chest
Belt of Myriad Pockets
(edit)
Belt 3 Bound to Account on Acquire Swim at Your Own Risk, end chest
Bullywug Priestess' Staff
(edit)
Quarterstaff 3 Bound to Account on Acquire The Final Enemy, End Chest
Cinderfingers
(edit)
Gloves 3 Bound to Account on Acquire What Sleeps Below, end chest
Corroded Iron Lenses
(edit)
Goggles 3 Bound to Account on Acquire Danger at Dunwater, end chest
Crocodile Skin Boots
(edit)
Boots 3 Bound to Account on Acquire Swim at Your Own Risk, end chest
Driftwood Bracers
(edit)
Bracers 3 Bound to Account on Acquire Rest for the Night, end chest
Ethereal Ring
(edit)
Ring 3 Bound to Account on Acquire The Final Enemy, end chest
Gloves of the Tinkerer
(edit)
Gloves 3 Bound to Account on Acquire Saltmarsh, rare encounter chests
Immaculate Globe
(edit)
Orb 3 Bound to Account on Acquire Down You Go, end chest
Lizardfolk Tooth Necklace
(edit)
Necklace 3 Bound to Account on Acquire Danger at Dunwater, end chest
Marshreed Cloak
(edit)
Cloak 3 Bound to Account on Acquire The Hijacked Haul, End Chest
Privateer's Leathers
(edit)
Medium Armor 3 Bound to Account on Acquire Rest for the Night, End Chest
Salt-Pearl Ring
(edit)
Ring 3 Bound to Account on Acquire Saltmarsh, rare encounter chest
Saltiron Bracer
(edit)
Bracers 3 Bound to Account on Acquire What Sleeps Below, end chest
Saltiron Docent
(edit)
Docent 3 Bound to Account on Acquire Back to Basics, end chest
Saltiron Targe
(edit)
Large shield 3 Bound to Account on Acquire The Hijacked Haul, end chest
Scalegouger
(edit)
Heavy Pick 3 Bound to Account on Acquire Danger at Dunwater, End Chest
Ship-Mage's Attire
(edit)
Clothing 3 Bound to Account on Acquire The Final Enemy, end chest
Silver Pocketwatch
(edit)
Trinket 3 Bound to Account on Acquire Down You Go, end chest
Sir Squilliam III, Esq.
(edit)
Rune Arm 3 Bound to Account on Acquire Under the Cover of Darkness, End chest
Skull of the Sea
(edit)
Tower shield 3 Bound to Account on Acquire Saltmarsh, rare encounter chests
Smash 'n Grabber
(edit)
Small shield 3 Bound to Account on Acquire What Sleeps Below, end chest
Snakeskin Belt
(edit)
Belt 3 Bound to Account on Acquire Danger at Dunwater, end chest
Wind-Swept Buckler
(edit)
Buckler shield 3 Bound to Account on Acquire Back to Basics, end chest
Splintermast
(edit)
Dart 3 Bound to Account on Acquire Under the Cover of Darkness, end chest
Goldcursed Dagger
(edit)
Dagger 3 Bound to Account on Acquire Back to Basics, end chest
Crocodile Maw
(edit)
Handwrap 3 Bound to Account on Acquire Swim at Your Own Risk, End chest
Duelist's Epee
(edit)
Rapier 3 Bound to Account on Acquire The Haunting of Saltmarsh, end chest
  • Update 77.2
  • 2 months and 9 days
  • Arkat
Saltiron Plate
(edit)
Heavy Armor 3 Bound to Account on Acquire The Hijacked Haul, End Chest
Dockworker's Outfit
(edit)
Clothing 3 Bound to Account on Acquire Under the Cover of Darkness, End Chest
  • Update 78.0.1
  • 1 month and 1 day
  • Onkei69
Crocodile Tooth
(edit)
Trinket 3 Bound to Account on Acquire Swim at Your Own Risk, end chest
  • Update 78.0.1
  • 1 month and 1 day
  • Onkei69
Sparksoles
(edit)
Boots 3 Bound to Account on Acquire Down You Go, end chest
Epic Amethyst Loupe
(edit)
Goggles 20 Bound to Account on Acquire Epic version of Amethyst Loupe
Epic Anchorchain
(edit)
Necklace 20 Bound to Account on Acquire Epic version of Anchorchain
Epic Belt of Myriad Pockets
(edit)
Belt 20 Bound to Account on Acquire Epic version of Belt of Myriad Pockets
Epic Bullywug Priestess' Staff
(edit)
Quarterstaff 20 Bound to Account on Acquire Epic version of Bullywug Priestess' Staff
Epic Cinderfingers
(edit)
Gloves 20 Bound to Account on Acquire Epic version of Cinderfingers
Epic Corroded Iron Lenses
(edit)
Goggles 20 Bound to Account on Acquire Epic version of Corroded Iron Lenses
Epic Crocodile Skin Boots
(edit)
Boots
  • Constitution +9 Constitution +9: This item gives the wearer improved health, granting a +9 Enhancement bonus to Constitution.
  • Acid Absorption +27% Acid Absorption +27%: Passive: 27% Enhancement Bonus to Acid Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
  • Cold Absorption +27% Cold Absorption +27%: Passive: 27% Enhancement Bonus to Cold Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
  • Freedom of MovementFreedom of Movement: This item grants its wearer the ability to move and attack normally while under the influence of magic that impedes movement, such as paralysis, solid fog, slow and web.
  • Acidic ReapingAcidic Reaping: While this item is equipped, any killing blows you strike against enemies grants you 40 Acid resistance for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Colorless Augment SlotThis augment slot can be used to equip this item with the following types of augment:
  • Epic Saltmarsh ExplorerEpic Saltmarsh Explorer: 5 Pieces Equipped:
    +20 Artifact bonus to Physical and Magical Resistance Rating
    +10 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +2 Artifact bonus to all Ability Scores
    +20 Artifact Bonus to Positive, Negative, and Repair Amplification
20 Bound to Account on Acquire Epic version of Crocodile Skin Boots
Epic Crocodile Tooth
(edit)
Trinket 20 Bound to Account on Acquire Epic version of Crocodile Tooth
Epic Dockworker's Outfit
(edit)
Clothing 20 Bound to Account on Acquire Epic version of Dockworker's Outfit
Epic Driftwood Bracers
(edit)
Bracers 20 Bound to Account on Acquire Epic version of Driftwood Bracers
Epic Ethereal Ring
(edit)
Ring 20 Bound to Account on Acquire Epic version of Ethereal Ring
Epic Gloves of the Tinkerer
(edit)
Gloves 20 Bound to Account on Acquire Epic version of Gloves of the Tinkerer
Epic Immaculate Globe
(edit)
Orb 20 Bound to Account on Acquire Epic version of Immaculate Globe
Epic Lizardfolk Tooth Necklace
(edit)
Necklace 20 Bound to Account on Acquire Epic version of Lizardfolk Tooth Necklace
Epic Marshreed Cloak
(edit)
Cloak 20 Bound to Account on Acquire Epic version of Marshreed Cloak
Epic Privateer's Leathers
(edit)
Medium Armor 20 Bound to Account on Acquire Epic version of Privateer's Leathers
Epic Salt-Pearl Ring
(edit)
Ring 20 Bound to Account on Acquire Epic version of Salt-Pearl Ring
Epic Saltiron Bracer
(edit)
Bracers 20 Bound to Account on Acquire Epic version of Saltiron Bracer
Epic Saltiron Docent
(edit)
Docent 20 Bound to Account on Acquire Epic version of Saltiron Docent
Epic Saltiron Plate
(edit)
Heavy Armor 20 Bound to Account on Acquire Epic version of Saltiron Plate
Epic Saltiron Targe
(edit)
Large shield 20 Bound to Account on Acquire Epic version of Saltiron Targe
Epic Scalegouger
(edit)
Heavy Pick 20 Bound to Account on Acquire Epic version of Scalegouger
Epic Ship-Mage's Attire
(edit)
Clothing 20 Bound to Account on Acquire Epic version of Ship-Mage's Attire
Epic Silver Pocketwatch
(edit)
Trinket 20 Bound to Account on Acquire Epic version of Silver Pocketwatch
Epic Smuggler's Gear
(edit)
Light Armor 20 Bound to Account on Acquire Epic version of Smuggler's Gear
Epic Snakeskin Belt
(edit)
Belt 20 Bound to Account on Acquire Epic version of Snakeskin Belt
Epic Sparksoles
(edit)
Boots 20 Bound to Account on Acquire Epic version of Sparksoles
Epic Wind-Swept Buckler
(edit)
Buckler shield 20 Bound to Account on Acquire Epic version of Wind-Swept Buckler
Epic Splintermast
(edit)
Dart
  • +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
  • Bleeding 4Bleeding 4: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 4d8 bleeding damage to those that are vulnerable to it.
  • Tidal 4Tidal 4: This weapon is sheathed in water. A Tidal weapon deals an extra 4d6 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
  • Crushing WaveCrushing Wave: This weapon stores the unstoppable force of the ocean's fury deep within. When this weapon is used, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
  • Ghostbane 4Ghostbane 4: This weapon is attuned specifically to hunt the risen dead, dealing an additional 4d10 bane damage vs. Undead monsters.
    Passive: This weapon has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
  • Corrosive SaltCorrosive Salt: This weapon stores a caustic, insatiable power deep within. When this weapon is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all substances.
  • ReturningReturning: This missile will return to you.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
  • Colorless Augment SlotThis augment slot can be used to equip this item with the following types of augment:
20 Bound to Account on Acquire Epic version of Splintermast
Epic Goldcursed Dagger
(edit)
Dagger 20 Bound to Account on Acquire Epic version of Goldcursed Dagger
Epic Crocodile Maw
(edit)
Handwrap 20 Bound to Account on Acquire Epic version of Crocodile Maw
Epic Duelist's Epee
(edit)
Rapier 20 Bound to Account on Acquire Epic version of Duelist's Epee
Black Pearl Ring
(edit)
Ring 29 Bound to Character on Acquire, Exclusive Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Explorer of the Depths
(edit)
Helm 29 Bound to Character on Acquire Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Ring of the Kraken
(edit)
Ring
  • Charisma +14 Charisma +14: This item makes the wearer have more flair, granting a +14 Enhancement bonus to Charisma.
  • Spell Focus Mastery +5 Spell Focus Mastery +5: +5 Equipment bonus to the DC of all spells.
  • Nullmagic GuardNullmagic Guard: On being hit with a spell: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XIIEnergy Siphon XII: On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Legendary Saltmarsh ExplorerLegendary Saltmarsh Explorer: 5 Pieces Equipped:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
29 Bound to Character on Acquire Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Sapphire Spyglass
(edit)
Trinket 29 Bound to Character on Acquire Saltmarsh, any legendary chest; Sinister Secret of Saltmarsh (Legendary) saga end reward
The Brass Admiral
(edit)
Helm 29 Bound to Character on Acquire Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
The Two-Headed Platinum Piece
(edit)
Trinket
  • Intelligence +14 Intelligence +14: This item focuses the power of the wearer's mind, granting a +14 Enhancement bonus to Intelligence.
  • Improved DeceptionImproved Deception: This item makes your weapons hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • Good Luck +5Good Luck +5: This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption - 50 Charges (Recharged/Day: 10)Spell Absorption: This effect absorbs harmful spells targeted at the wearer.
  • Legendary Saltmarsh ExplorerLegendary Saltmarsh Explorer: 5 Pieces Equipped:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Blue Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
29 Bound to Character on Acquire, Exclusive Saltmarsh, any legendary chest; or Sinister Secret of Saltmarsh (Legendary) saga end reward
Legendary Amethyst Loupe
(edit)
Goggles 30 Bound to Account on Acquire The Haunting of Saltmarsh, end chest, or Legendary version of Epic Amethyst Loupe
Legendary Anchorchain
(edit)
Necklace 30 Bound to Account on Acquire Rest for the Night, end chest, or Legendary version of Epic Anchorchain
Legendary Azure Necklace of Prophecy
(edit)
Necklace 30 Bound to Character on Acquire Legendary version of Epic Azure Necklace of Prophecy
Legendary Belt of Myriad Pockets
(edit)
Belt 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Belt of Myriad Pockets
Legendary Belt of the Mroranon
(edit)
Belt 30 Bound to Character on Acquire Legendary version of Epic Belt of the Mroranon
Legendary Big Top
(edit)
Helmet 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Big Top
Legendary Blademark's Docent
(edit)
Docent 30 Bound to Account on Acquire Legendary version of Epic Blademark's Docent
Legendary Boots of Corrosion
(edit)
Boots 30 Bound to Account on Acquire The Chronoscope (Legendary), end chest, or Legendary version of Epic Boots of Corrosion
Legendary Boots of the Mire
(edit)
Boots 30 Bound to Account on Acquire Legendary version of Epic Boots of the Mire
Legendary Bracers of the Claw
(edit)
Bracers 30 Bound to Account on Acquire Legendary version of Epic Bracers of the Claw
Legendary Brawn's Spirits
(edit)
Trinket 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Brawn's Spirits
Legendary Bullywug Priestess' Staff
(edit)
Quarterstaff 30 Bound to Account on Acquire The Final Enemy, end chest, or Legendary version of Epic Bullywug Priestess' Staff
Legendary Charged Gauntlets
(edit)
Gloves 30 Bound to Account on Acquire The Chronoscope (Legendary), end chest, or Legendary version of Epic Charged Gauntlets
Legendary Chimera's Crown
(edit)
Helmet 30 Bound to Account on Acquire Legendary version of Epic Chimera's Crown
Legendary Cinderfingers
(edit)
Gloves 30 Bound to Account on Acquire What Sleeps Below, end chest, or Legendary version of Epic Cinderfingers
Legendary Cloak of the Silver Concord
(edit)
Cloak 30 Bound to Character on Acquire Legendary version of Epic Cloak of the Silver Concord
Legendary Corroded Iron Lenses
(edit)
Goggles 30 Bound to Account on Acquire Danger at Dunwater, end chest, or Legendary version of Epic Corroded Iron Lenses
Legendary Crimson Necklace of Prophecy
(edit)
Necklace 30 Bound to Character on Acquire Legendary version of Epic Crimson Necklace of Prophecy
Legendary Crocodile Skin Boots
(edit)
Boots
  • Constitution +13 Constitution +13: This item gives the wearer improved health, granting a +13 Enhancement bonus to Constitution.
  • Acid Absorption +35% Acid Absorption +35%: Passive: 35% Enhancement Bonus to Acid Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
  • Cold Absorption +35% Cold Absorption +35%: Passive: 35% Enhancement Bonus to Cold Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
  • Freedom of MovementFreedom of Movement: This item grants its wearer the ability to move and attack normally while under the influence of magic that impedes movement, such as paralysis, solid fog, slow and web.
  • Acidic ReapingAcidic Reaping: While this item is equipped, any killing blows you strike against enemies grants you 40 Acid resistance for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Yellow Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Legendary Saltmarsh ExplorerLegendary Saltmarsh Explorer: 5 Pieces Equipped:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Skin Boots
Legendary Crocodile Tooth
(edit)
Trinket 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Tooth
Legendary Darkstorm Helm
(edit)
Helmet 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Darkstorm Helm
Legendary Deneith Heavy Chain
(edit)
Medium Armor 30 Bound to Account on Acquire Legendary version of Epic Deneith Heavy Chain
Legendary Diabolist's Docent
(edit)
Docent 30 Bound to Account on Acquire, Exclusive The Chronoscope (Legendary), end chest, or Legendary version of Epic Diabolist's Docent
Legendary Dockworker's Outfit
(edit)
Clothing 30 Bound to Account on Acquire Under the Cover of Darkness, end chest, or Legendary version of Epic Dockworker's Outfit
Legendary Dragon's Eye
(edit)
Trinket 30 Bound to Character on Acquire, Exclusive Legendary version of Epic Dragon's Eye
Legendary Driftwood Bracers
(edit)
Bracers 30 Bound to Account on Acquire Rest for the Night, end chest, or Legendary version of Epic Driftwood Bracers
Legendary Elder's Cap
(edit)
Helmet 30 Bound to Account on Acquire Legendary version of Epic Elder's Cap
Legendary Elder's Focus
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Elder's Focus
Legendary Envenomed Blade
(edit)
Short Sword 30 Bound to Account on Acquire Legendary version of Epic Envenomed Blade
Legendary Envenomed Cloak
(edit)
Cloak
  • Greater Poison GuardGreater Poison Guard: This item carries a potent venom that may be contracted by enemies that hit you, dealing 2d6 Strength damage. A successful Fortitude Save (DC 28) will negate this effect.
  • Constitution +14 Constitution +14: This item gives the wearer improved health, granting a +14 Enhancement bonus to Constitution.
  • Resistance +11 Resistance +11: Passive: +11 Resistance bonus to Fortitude, Reflex, and Will Saving Throws.
  • Proof Against Poison +11 Proof Against Poison +11: This item grants its wearer immunity to natural poisons. This item also grants a +11 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 12 + their Fortitude save).
  • Green Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
  • Legendary Might of the AbishaiLegendary Might of the Abishai: 3 Piece Equipped:
    +20 Profane bonus to PRR and MRR
    +10 Profane bonus to Natural Armor
    +2 Profane bonus to all Ability Scores
    +2 Profane bonus to DCs
    +10 Profane bonus to Heal Amp (all types)
    5 Piece Equipped:
    +30 Profane bonus to PRR and MRR
    +10 Profane bonus to Natural Armor
    +3 Profane bonus to all Ability Scores
    +3 Profane bonus to DCs
    +30 Profane bonus to Heal Amp (all types)
30 Bound to Account on Acquire The Chronoscope (Legendary), end chest, or Legendary version of Epic Envenomed Cloak
Legendary Ethereal Ring
(edit)
Ring 30 Bound to Account on Acquire The Final Enemy, end chest, or Legendary version of Epic Ethereal Ring
Legendary Frozen Plate
(edit)
Heavy Armor 30 Bound to Account on Acquire Legendary version of Epic Frozen Plate
Legendary Full Plate of the Ringleader
(edit)
Heavy Armor 30 Bound to Account on Acquire Legendary version of Epic Full Plate of the Ringleader
Legendary Gem of Many Facets
(edit)
Trinket
  • Random set 1 (Legendary Vault of Night or Legendary Red Fens):
  • Random set 2 (Legendary Chronoscope or Legendary Sands of Menechtarun):
30 Bound to Account on Acquire The Chronoscope (Legendary), end chest, or Legendary version of Epic Gem of Many Facets
Legendary Gloves of the Claw
(edit)
Gloves 30 Bound to Account on Acquire Legendary version of Epic Gloves of the Claw
Legendary Gloves of the Tinkerer
(edit)
Gloves 30 Bound to Account on Acquire Saltmarsh, rare encounter chests, or Legendary version of Epic Gloves of the Tinkerer
Legendary Goggles of Time-Sensing
(edit)
Goggles 30 Bound to Account on Acquire Legendary version of Epic Goggles of Time-Sensing
Legendary Golden Guile
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Golden Guile
Legendary Greatclub of the Scrag
(edit)
Great Club 30 Bound to Account on Acquire Legendary version of Epic Greatclub of the Scrag
Legendary Grim's Bracelet
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Grim's Bracelet
Legendary Hammer of Life
(edit)
Maul 30 Bound to Character on Acquire, Exclusive Legendary version of Epic Hammer of Life
Legendary Hellstroke Great Axe
(edit)
Great Axe 30 Bound to Account on Acquire The Chronoscope (Legendary), end chest, or Legendary version of Epic Hellstroke Great Axe
Legendary Helm of Frost
(edit)
Helmet 30 Bound to Account on Acquire, Exclusive The Chronoscope (Legendary), end chest, or Legendary version of Epic Helm of Frost
Legendary Helm of the Mroranon
(edit)
Helmet 30 Bound to Character on Acquire Legendary version of Epic Helm of the Mroranon
Legendary Helm of the Red Dragon
(edit)
Helmet 30 Bound to Character on Acquire, Exclusive Legendary version of Epic Helm of the Red Dragon
Legendary Illusionist's Garb
(edit)
Clothing 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Illusionist's Garb
Legendary Immaculate Globe
(edit)
Orb 30 Bound to Account on Acquire Down You Go, end chest, or Legendary version of Epic Immaculate Globe
Legendary Infested Armor
(edit)
Heavy Armor 30 Bound to Account on Acquire The Chronoscope (Legendary), end chest, or Legendary version of Epic Infested Armor
Legendary Ironweave Robe
(edit)
Clothing 30 Bound to Character on Acquire, Exclusive Legendary version of Epic Ironweave Robe
Legendary Jidz-Tet'ka
(edit)
Bracers 30 Bound to Account on Acquire Legendary version of Epic Jidz-Tet'ka
Legendary Kundarak Delving Boots
(edit)
Boots 30 Bound to Character on Acquire Legendary version of Epic Kundarak Delving Boots
Legendary Kundarak Delving Goggles
(edit)
Goggles 30 Bound to Character on Acquire Legendary version of Epic Kundarak Delving Goggles
Legendary Kundarak Delving Suit
(edit)
Light Armor 30 Bound to Character on Acquire Legendary version of Epic Kundarak Delving Suit
Legendary Kundarak Warding Bracers
(edit)
Bracers 30 Bound to Character on Acquire Legendary version of Epic Kundarak Warding Bracers
Legendary Lizardfolk Tooth Necklace
(edit)
Necklace 30 Bound to Account on Acquire Danger at Dunwater, end chest, or Legendary version of Epic Lizardfolk Tooth Necklace
Legendary Luminous Truth
(edit)
Quarterstaff 30 Bound to Account on Acquire Legendary version of Epic Luminous Truth
Legendary Marshreed Cloak
(edit)
Cloak 30 Bound to Account on Acquire The Hijacked Haul, end chest, or Legendary version of Epic Marshreed Cloak
Legendary Mask of Comedy
(edit)
Helmet 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Mask of Comedy
Legendary Mask of Tragedy
(edit)
Helmet 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Mask of Tragedy
Legendary Necklace of Venom
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Necklace of Venom
Legendary Phiarlan Mirror Cloak
(edit)
Cloak 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Phiarlan Mirror Cloak
Legendary Privateer's Leathers
(edit)
Armor 30 Bound to Account on Acquire Rest for the Night, end chest, or Legendary version of Epic Privateer's Leathers
Legendary Rakshasa Hide
(edit)
Light Armor 30 Bound to Account on Acquire Legendary version of Epic Rakshasa Hide
Legendary Raven's Sight
(edit)
Goggles 30 Bound to Account on Acquire Legendary version of Epic Raven's Sight
Legendary Raven's Talons
(edit)
Gloves 30 Bound to Account on Acquire Legendary version of Epic Raven's Talons
Legendary Red Dragonhide Armor
(edit)
Light Armor 30 Bound to Character on Acquire Legendary version of Epic Red Dragonhide Armor
Legendary Red Dragonplate Armor
(edit)
Heavy Armor 30 Bound to Character on Acquire Legendary version of Epic Red Dragonplate Armor
Legendary Red Dragonscale Armor
(edit)
Medium Armor 30 Bound to Character on Acquire Legendary version of Epic Red Dragonscale Armor
Legendary Red Dragonscale Docent
(edit)
Docent 30 Bound to Character on Acquire Legendary version of Epic Red Dragonscale Docent
Legendary Red Dragonscale Robe
(edit)
Clothing 30 Bound to Character on Acquire Legendary version of Epic Red Dragonscale Robe
Legendary Ring of Elemental Essence
(edit)
Ring 30 Bound to Account on Acquire Legendary version of Epic Ring of Elemental Essence
Legendary Ring of Venom
(edit)
Ring 30 Bound to Account on Acquire Legendary version of Epic Ring of Venom
Legendary Ring of the Mire
(edit)
Ring 30 Bound to Account on Acquire Legendary version of Epic Ring of the Mire
Legendary Ring of the Silver Concord
(edit)
Ring 30 Bound to Character on Acquire Legendary version of Epic Ring of the Silver Concord
Legendary Robe of Dissonance
(edit)
Clothing 30 Bound to Account on Acquire Legendary version of Epic Robe of Dissonance
Legendary Ruby Encrusted Gauntlets
(edit)
Gloves 30 Bound to Character on Acquire, Exclusive Legendary version of Epic Ruby Encrusted Gauntlets
Legendary Sacred Band
(edit)
Ring 30 Bound to Account on Acquire Legendary version of Epic Sacred Band
Legendary Sacred Helm
(edit)
Helmet 30 Bound to Account on Acquire Legendary version of Epic Sacred Helm
Legendary Sailcloth Cloak
(edit)
Cloak 30 Bound to Account on Acquire Under the Cover of Darkness, end chest, or Legendary version of Epic Sailcloth Cloak
Legendary Salt-Pearl Ring
(edit)
Ring 30 Bound to Account on Acquire Saltmarsh, rare encounter chests, or Legendary version of Epic Salt-Pearl Ring
Legendary Saltiron Bracer
(edit)
Bracers 30 Bound to Account on Acquire What Sleeps Below, end chest, or Legendary version of Epic Saltiron Bracer
Legendary Saltiron Docent
(edit)
Docent 30 Bound to Account on Acquire Back to Basics, end chest, or Legendary version of Epic Saltiron Docent
Legendary Saltiron Plate
(edit)
Heavy Armor 30 Bound to Account on Acquire The Hijacked Haul, end chest, or Legendary version of Epic Saltiron Plate
Legendary Saltiron Targe
(edit)
Large shield 30 Bound to Account on Acquire The Hijacked Haul, end chest, or Legendary version of Epic Saltiron Targe
Legendary Scalegouger
(edit)
Heavy Pick 30 Bound to Account on Acquire Danger at Dunwater, end chest, or Legendary version of Epic Scalegouger
Legendary Scorched Bracers
(edit)
Bracers 30 Bound to Account on Acquire, Exclusive The Chronoscope (Legendary), end chest, or Legendary version of Epic Scorched Bracers
Legendary Shaman's Band
(edit)
Ring 30 Bound to Account on Acquire Legendary version of Epic Shaman's Band
Legendary Shaman's Beads
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Shaman's Beads
Legendary Shatterbow
(edit)
Long Bow 30 Bound to Account on Acquire Legendary version of Epic Shatterbow
Legendary Shimmering Pendant
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Shimmering Pendant
Legendary Ship-Mage's Attire
(edit)
Clothing 30 Bound to Account on Acquire The Final Enemy, end chest, or Legendary version of Epic Ship-Mage's Attire
Legendary Silver Necklace of Prophecy
(edit)
Necklace 30 Bound to Character on Acquire Legendary version of Epic Silver Necklace of Prophecy
Legendary Silver Pocketwatch
(edit)
Trinket 30 Bound to Account on Acquire Down You Go, end chest, or Legendary version of Epic Silver Pocketwatch
Legendary Siren's Belt
(edit)
Belt 30 Bound to Account on Acquire Legendary version of Epic Siren's Belt
Legendary Siren's Charm
(edit)
Necklace 30 Bound to Account on Acquire Legendary version of Epic Siren's Charm
Legendary Skullduggery Cap
(edit)
Helmet 30 Bound to Account on Acquire The Final Enemy, end chest, or Legendary version of Epic Skullduggery Cap
Legendary Smash 'n Grabber
(edit)
Small shield 30 Bound to Account on Acquire What Sleeps Below, end chest, or Legendary version of Epic Smash 'n Grabber
Legendary Smuggler's Cap
(edit)
Helmet 30 Bound to Account on Acquire The Haunting of Saltmarsh, end chest, or Legendary version of Epic Smuggler's Cap
Legendary Smuggler's Gear
(edit)
Light Armor 30 Bound to Account on Acquire The Haunting of Saltmarsh, end chest, or Legendary version of Epic Smuggler's Gear
Legendary Snakeskin Belt
(edit)
Belt 30 Bound to Account on Acquire Danger at Dunwater, end chest, or Legendary version of Epic Snakeskin Belt
Legendary Souleater
(edit)
Quarterstaff 30 Bound to Account on Acquire Legendary version of Epic Souleater
Legendary Sparksoles
(edit)
Boots 30 Bound to Account on Acquire Down You Go, end chest, or Legendary version of Epic Sparksoles
Legendary Staff of Nat Gann
(edit)
Quarterstaff 30 Bound to Account on Acquire Legendary version of Epic Staff of Nat Gann
Legendary Stonemeld Plate Armor
(edit)
Heavy Armor 30 Bound to Character on Acquire, Exclusive Legendary version of Epic Stonemeld Plate Armor
Legendary Templar's Bastion
(edit)
Medium Armor 30 Bound to Account on Acquire Legendary version of Epic Templar's Bastion
Legendary Templar's Docent
(edit)
Docent 30 Bound to Account on Acquire Legendary version of Epic Templar's Docent
Legendary Templar's Justice
(edit)
Dwarven War Axe
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Good Blast 6Good Blast 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit, and an additional 6d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Coruscating 6Coruscating 6: This effect causes the edges of this weapon to coruscate, dealing 6d6 Light damage on each hit.
  • Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
30 Bound to Account on Acquire Legendary version of Epic Templar's Justice
Legendary Templar's Retribution
(edit)
Bastard Sword
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Good Blast 6Good Blast 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit, and an additional 6d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Coruscating 6Coruscating 6: This effect causes the edges of this weapon to coruscate, dealing 6d6 Light damage on each hit.
  • Godly WrathGodly Wrath: This weapon is filled with the power of a wrathful deity. Occasionally, this holy power is unleashed, applying a lasting effect that deals 2 to 8 light damage every two seconds for six seconds. If the effect is reapplied before it wears off, the effect will stack and the duration will reset. The effect can be stacked up to 3 times.
  • Cold IronCold Iron: This iron mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. When combined with Good damage types, Cold Iron weapons are able to overcome the damage reduction of most Demons like Fire Reavers or Flesh Renders. See Monster DR and weaknesses for specifics.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
30 Bound to Account on Acquire Legendary version of Epic Templar's Retribution
Legendary Timeblade
(edit)
Long Sword 30 Bound to Account on Acquire Legendary version of Epic Timeblade
Legendary Twisted Talisman
(edit)
Necklace 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Twisted Talisman
Legendary Utility Vest
(edit)
Light Armor 30 Bound to Account on Acquire Legendary version of Epic Utility Vest
Legendary Wind-Swept Buckler
(edit)
Buckler shield 30 Bound to Account on Acquire Back to Basics, end chest, or Legendary version of Epic Wind-Swept Buckler
Legendary Winter's Wrath
(edit)
Eternal wand 30 Bound to Account on Acquire, Exclusive Legendary version of Epic Winter's Wrath
Perfected Bracers of the Demon's Consort
(edit)
Bracers 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Charged Gauntlets
(edit)
Gloves 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Cinderfingers
(edit)
Gloves 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Darkstorm Helm
(edit)
Helmet 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Dragon's Eye
(edit)
Trinket 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Goggles of Time-Sensing
(edit)
Goggles 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Golden Guile
(edit)
Necklace 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Helm of the Red Dragon
(edit)
Helmet 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Jidz-Tet'ka
(edit)
Bracers 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Ring of Elemental Essence
(edit)
Ring 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Salt-Pearl Ring
(edit)
Ring 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Torc of Prince Raiyum-de II
(edit)
Necklace 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Perfected Twisted Talisman
(edit)
Necklace 30 Bound to Character on Acquire, Exclusive Lahar, Turn in Nebula Fragment
Perfected Vulkoorim Pendant
(edit)
Necklace 30 Bound to Character on Acquire Lahar, Turn in Nebula Fragment
Legendary Antique Greataxe
(edit)
Great Axe
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Force Blast 6Force Blast 6: This weapon ripples with intense force, dealing 6d6 Force damage on a successful hit, and an additional 6d6 Force damage on a critical hit.
  • MetallineMetalline: Metalline bypasses any metal based damage reduction. (Adamantine, "Alchemical, Silver", Byeshk, Cold Iron, Mithral)
  • RighteousRighteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned.
  • Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • AdamantineAdamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
  • Orange Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
    • Yellow Augments: Standard augments provide bonuses to offensive stats, condition resistances and immunities, elemental resistances and DC spellcasting stats.
30 Bound to Account on Acquire Legendary version of Epic Antique Greataxe
Legendary Bow of the Silver Flame
(edit)
Long Bow
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
  • Weaken UndeadWeaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
30 Bound to Account on Acquire Legendary version of Epic Bow of the Silver Flame
Legendary Chimera's Fang
(edit)
Bastard Sword 30 Bound to Account on Acquire Legendary version of Epic Chimera's Fang
Legendary Flameward
(edit)
Club 30 Bound to Account on Acquire Legendary version of Epic Flameward
Legendary Fury of the Flame
(edit)
Maul 30 Bound to Account on Acquire Legendary version of Epic Fury of the Flame
  • Update 75.6
  • 5 months and 18 days
  • Stumpy
Legendary Skull of the Sea
(edit)
Tower shield 30 Bound to Account on Acquire Saltmarsh, rare encounter chests, or Legendary version of Epic Skull of the Sea
Legendary Silver Slinger
(edit)
Repeating Heavy Crossbow
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Holy Burst 6Holy Burst 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit to Evil enemies, and 14d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Undead Bane 6Undead Bane 6: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 6d10 bane damage vs. Undead.
  • Weaken UndeadWeaken Undead: While wearing this item, your attacks cause undead creatures to lose 20% of their Fortification for the next 20 seconds. This effect does not stack with itself.
  • Blunted AmmunitionBlunted Ammunition: The ammunition fired by this weapon deals blunt damage in addition to its other damage types.
  • SilverSilver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires.
    Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.
    , Alchemical
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
30 Bound to Account on Acquire Legendary version of Epic Silver Slinger
Legendary Doublecross Bow
(edit)
Repeating Light Crossbow 30 Bound to Account on Acquire Legendary version of Epic Doublecross Bow
Legendary Noxious Fang
(edit)
Throwing Dagger 30 Bound to Account on Acquire Legendary version of Epic Noxious Fang
Legendary Splintermast
(edit)
Dart
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Bleeding 6Bleeding 6: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 6d8 bleeding damage to those that are vulnerable to it.
  • Tidal 6Tidal 6: This weapon is sheathed in water. A Tidal weapon deals an extra 6d6 points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
  • Crushing TsunamiCrushing Tsunami: This weapon stores the unstoppable force of the oceans [sic] fury deep beneath. When this weapon is used this power occasionally comes to the surface, crushing enemies beneath an overwhelming torrent of frigid water.
  • Ghostbane 6Ghostbane 6: This weapon is attuned specifically to hunt the risen dead, dealing an additional 6d10 bane damage vs. Undead monsters.
    Passive: This weapon has Ghost Touch, and bypasses ethereal monster's 50% chance to evade bane damage.
  • Concentrated Corrosive SaltConcentrated Corrosive Salt: This weapon stores a caustic, insatiable power deep within. When this item is used, this power can come to the surface in the form of a noxious, corrosive salt that dissolves all material.
  • ReturningReturning: This missile will return to you.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
  • Purple Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
30 Bound to Account on Acquire Under the Cover of Darkness, end chest, or Legendary version of Epic Splintermast
  • Update 76
  • 4 months and 4 days
  • Bladedge
Legendary Diabolist's Robe
(edit)
Clothing 30 Bound to Account on Acquire, Exclusive The Chronoscope (Legendary), end chest, or Legendary version of Epic Diabolist's Robe
Legendary Hellfire Crossbow
(edit)
Repeating Heavy Crossbow 30 Bound to Account on Acquire, Exclusive The Chronoscope (Legendary), end chest, or Legendary version of Epic Hellfire Crossbow
Legendary Phiarlan Spy Dagger
(edit)
Dagger 30 Bound to Account on Acquire Legendary version of Epic Phiarlan Spy Dagger
Legendary Goldcursed Dagger
(edit)
Dagger 30 Bound to Account on Acquire Back to Basics, end chest, or Legendary version of Epic Goldcursed Dagger
Legendary Crocodile Maw
(edit)
Handwrap 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Maw
Legendary Midnight Greetings
(edit)
Kukri 30 Bound to Account on Acquire Legendary version of Epic Midnight Greetings
Legendary Duelist's Epee
(edit)
Rapier 30 Bound to Account on Acquire The Haunting of Saltmarsh, end chest, or Legendary version of Epic Duelist's Epee
Legendary Elyd Edge
(edit)
Rapier 30 Bound to Account on Acquire Legendary version of Epic Elyd Edge
Legendary Cruel Nobility
(edit)
Scimitar
  • +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
  • Axiomatic Burst 6Axiomatic Burst 6: This weapon is an implement of law, dealing 6d6 Law damage on a successful hit to Chaotic enemies, and 14d6 Law damage on a critical hit to Chaotic enemies. This effect makes the weapon lawfully aligned.
    Chaotic characters wielding this weapon will suffer one negative level.
  • Evil Blast 6Evil Blast 6: This weapon is a sinister implement of evil deeds, dealing 6d6 Evil damage on a successful hit, and an additional 6d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
    Good characters wielding this weapon will suffer one negative level.
  • Bleeding 6Bleeding 6: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 6d8 bleeding damage to those that are vulnerable to it.
  • Utter DisintegrationUtter Disintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them. This disintegrate is incredibly powerful, and will utterly destroy weaker foes.
  • Red Augment SlotThis augment slot can be used to equip this item with the following types of augment:
    • Red Augments: Standard augments provide bonuses to spell power, and grant elemental damage on hit and DR bypass to weapons.
30 Bound to Account on Acquire Legendary version of Epic Cruel Nobility
Legendary Kron'zek's Cruelty
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Scimitar 30 Bound to Account on Acquire Legendary version of Epic Kron'zek's Cruelty
Legendary Garos' Malice
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Short Sword 30 Bound to Account on Acquire Legendary version of Epic Garos' Malice